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I checked the source. Turns out the list was partially based on was Dubs slow mod list. Gastronomy was last checked 17.08.2022. Dubs review for Gastronomy is thus listed as "Outdated" by him today.
If you'd like to know what he wrote 3 years ago:
"Gastronomy and assumingly (did not test standalone) Cash Register are quite heavy. Single table, single pawn screenshot. Very slow MapComp RestaurantsManagerTick, heavy regular spikes without anyone even assigned to waiting on tables."
I'm new to RimWorld and love your mods. I read smartkar#3938's Noob Friendly Performance Mod list, which rates "Gastronomy and Cash Register" as heavy lag (category 3/7), noting ~6ms with one pawn/table and random spikes even idle.
1 Can you verify if performance impact has changed? I plan a premium vacation home with amenities (museum, spa, etc.).
2 Should I heed this and limit my colony's scope on my large map start by curbing my ambitions?
Thanks!
As you can see, the tables are fully accessible from everywhere, nothing overlaps them. I got the error at the very beginning while having couchs located on the corners of the room, and i thought it was link to the fact it wasn't reachable for the waiters, but i changed my room to give space to every marked table, and the problem is still active.
NB : the error is still happening for the little tables with 4 chairs, but it's way less frequent than with only 2x1 tables open.
Are the chairs overlapping eating spots, or is there anything else interesting to report? Never seen this before.
Sorry i'm not familiar with mods, just using them recently.