颂钟长鸣

颂钟长鸣

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Efficient Animals
   
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标签: Gameplay
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6 月 26 日 上午 9:44
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Efficient Animals

描述
🐔🐄🐖 Total Livestock Rework!
Clear, efficient changes for faster and stress-free ranching.

🔄 What’s Changed?

⏳ Lifespan:

🐔 Chickens: 10 → 30 days

🐄 Cows: 30 → 100 days

🐖 Pigs: 18 → 100 days

👶 Baby Growth:

Several days → Now just 1 day

❤️ Breeding Chance:

Used to depend on stress → Now 100% guaranteed

⏱️ Pregnancy Cooldown:

20 mins → Now only 1 minute

😌 Stress System:

Before: affected by hunger, winter, combat, overcrowding
→ Now: Completely stress-free!

⚠️ Incompatible with mods that change animal lifecycle or breeding

9 条留言
Alatriste 9 月 27 日 下午 9:38 
At the end of the day you get an army of cows
wolonggong 7 月 27 日 上午 9:49 
Only two mods like this and both went to extremes...the other one with its farming yields of 1000 nonsense that breaks farming and this one causing massive over-population that cannot be controlled. Ho hum.
CraftyAsASnail 7 月 17 日 上午 3:41 
i like cptfriday's idea
Radgrim 7 月 9 日 下午 5:46 
I also agree that the birth rate is way too high. My base is overrun with poultry. Ha! You have a lot of good mods, but many are just plain overpowered. I suggest that you review and adjust some of these prior to working on new mods. Please.
TL 7 月 6 日 上午 9:39 
Agree with CptFriday
CptDFriday 7 月 6 日 上午 6:07 
Love the concept, but is it possible to create one that only extends the lives of the stock? The birth rate is far to fast for butchering to keep up. Thanks for the work though!
BlackE 7 月 2 日 下午 12:03 
Could you add Rabbits? It'd be great if we could raise rabbits
TL 6 月 30 日 上午 8:23 
To many new Borns and butchered Therefore. Maybe nerf something?
ArmandPeanuts 6 月 28 日 下午 2:37 
My chickens still get hella stressed from overpopulation, is it normal?