雨世界

雨世界

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The Quality of Death Collection
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Game Mechanics
Compatible With: Base, Downpour, Watcher
文件大小
发表于
更新日期
123.500 KB
6 月 26 日 上午 6:18
7 月 2 日 下午 8:35
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The Quality of Death Collection

描述
A collection of various gameplay tweaks, most of which make the game harder. All of them can be turned on or off in the mod's settings.
Incorporates all of the functionality of the following 1.9 mods:

Features:
  • Patient Lizards: White lizards become slightly better at hiding.
  • Dropwig Pit Avoidance: Dropwigs avoid setting up ambushes over bottomless pits.
  • Lizards Understand Slugcat Combat: Slightly improves lizards' slugcat-hunting strategy.
  • No Karma From Iterators: Visiting Five Pebbles no longer raises your maximum karma level, forcing you to look for echoes to ascend.
  • Cycle Consistency: Prevents the random aspects of a cycle (such as its length) from being rerandomized when you die. If you get a short cycle, you will have to accept it.
  • Fixed Dynamic Difficulty: Does away with the game's (very subtle) dynamic difficulty mechanic, by locking the difficulty level to a configurable value.
  • Remove Survivor/Monk Leniency Mechanics: Removes a few very subtle leniency mechanics that make the Survivor and the Monk easier than the other campaigns (food regrowing faster between deaths, shelter failures never occurring before Cycle 18).
  • Precycles Always Flood: Flooding is always present during precycles.
  • Light Nerfs: Reduce the strength of the neuron glow and/or lanterns. Both can be configured to fade over time as well.
  • Remove Kill Feed: Remove the kill tracker added by the Remix mod on the hibernation screen. Does not affect the Hunter's campaign.
  • Remove Token Tracker: Remove the arena token tracker added by the Remix mod on the hibernation screen.
  • Remove Map: Removes the map. Good for people who like getting lost. If the Watcher DLC is enabled, there are additional options to remove their world map separately from the normal one, and to remove the colored ring indicators on said world map.
18 条留言
braekin54 10 月 19 日 上午 10:56 
Does this still work?
something4steam 8 月 20 日 下午 7:22 
@Crowlov
the map is turned off automatically, but you can turn it back on in settings
Crowlov 8 月 20 日 上午 5:39 
Correction, this mod was NOT quadrupaling my spawns, I have no idea whats causing that.
Crowlov 8 月 16 日 上午 5:42 
This mod is acting really weird for me all of a sudden. The map toggle doesn't work and I set the dynamic difficulty up to see what would happen and it quadrupled spawns and now it won't turn off, no idea whats causing this.
Just a Floating Eye 8 月 11 日 上午 9:17 
Hey can you add an option so that when eating a neuron in Jolly Coop it doesn't give everyone a light? So that they have to eat one too. If that's possible.
Gouf 7 月 30 日 下午 1:38 
Thank you so much for updating these! These mods along with with your pipe juke mod were always some of my absolute favorite mods.
Roc 7 月 3 日 下午 2:22 
pact of punishment type shit
mariomakerguy  [作者] 7 月 2 日 下午 8:37 
I just updated it to fix arena. Thank you!
Scoobe 7 月 2 日 上午 8:20 
This mod does, in fact break arena. (pls fix)
eliatethecake 7 月 2 日 上午 7:52 
sounds like masochism to me

cant wait