KoboldKare
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KoboldKare

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Alpine The RenaPuppy (New Rena clothes!)
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内容描述词: 常见成人内容, 一些裸露画面或色情内容
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91.163 MB
6 月 25 日 下午 12:59
9 月 29 日 上午 4:35
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Alpine The RenaPuppy (New Rena clothes!)

描述
many requests to ♥♥♥♥ the boy here you go! model edited by kaunan, finalized by Luna and textured by inktina.
(have him enabled on your multiplayer servers if you love me >:3c)

All clothes made by TwistedFlog
render image made by luna

/give AlpineAche

/equip AlpineSheath
/d𝗂ck AlpineDick

/equip AlpineArmWarmers
/equip AlpineBra
/equip AlpineCollar
/equip AlpineLegWarmers
/equip AlpinePasties
/equip AlpineSweater
/equip AlpineTag


27 条留言
prumkin 10 月 10 日 上午 3:18 
balls glitchy
BloodBark  [作者] 9 月 28 日 下午 3:24 
everything is fixed now
BloodBark  [作者] 9 月 28 日 上午 10:11 
Weird , I’ll look into it
Luwy Insanity 9 月 28 日 上午 4:26 
i can't make the command work saddly
𝓦𝓲𝓷𝓭🧁 9 月 28 日 上午 4:22 
The Standalone folders got deleted with the mod update-
Tialdo M O'Neill 8 月 28 日 下午 4:28 
Just to comment on the "It's cheating to spawn models in" from the end of june;

Sometimes we've already "Beaten" the game a couple times, and we just wanna muck about with specific characters or models, rather than roll the dice over and over until we get the one we want. Sometimes we just wanna customize ourselves when playing with others too, especially on maps that don't readily feature ways to buy/farm/sell kobolds.

This inability to directly spawn the model instead of having a random egg spawn is genuinely more of a detriment than any kind of benefit or neutral concern, especially for a game that at its core is not to be taken all too seriously.
strawberry milkshake :3 7 月 21 日 上午 2:42 
when i enable it in my modlist, it writes "mod loading failed", how to fix?
BloodBark  [作者] 7 月 4 日 上午 10:57 
He has weight gain but… just for his butt
Vectron 7 月 4 日 上午 6:24 
no weight gain so im disappointed
DarkAshFur 6 月 30 日 下午 3:54 
for Rayner135 i play quite alot with the commands of the game aka cheating and i did notice some stuff
if you already have a save (world), and sub to a new mod it will be auto unload when you are loading the save, so to every new mod you have to create a new game sad as it is, its the game not the mods, mostly for a more stable performance i dont know a way to correct or work around it