Left 4 Dead 2

Left 4 Dead 2

426 个评价
[VScript] MERASMUS
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Game Content: Campaigns, Scripts
Game Modes: Co-op
文件大小
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更新日期
18.445 MB
6 月 25 日 上午 7:50
6 月 25 日 上午 7:56
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[VScript] MERASMUS

在 foxbor 的 1 个合集中
all of my custom infected stuff
4 件物品
描述
"How can you fight me, when you're all so SCARED?"

Merasmus is added as a boss that has a chance at replacing the Tank - or, if a normal tank spawns instead of merasmus (configurable), he can rarely spawn alongside the Tank to aid it in battle.

Merasmus is a pure-ranged boss, having no melee attacks and dealing no forms of direct / instant damage outside of his Bombinomicon. He relies on tricks, bringing you down by tearing away your team's cohesion and making you succumb to panic.

This is the second time I've made a mod like this and this time I've actually put some effort into it instead of what the hellhound mod was. There is a vast array of things that Merasmus can do, and an even wider array of settings you can play around with at:

left4dead2/ems/merasmus/config.cfg

To get him to be exactly how you want him to be. I heavily recommend changing his settings if default Merasmus is not for you.

This boss was initially planned not to be released until I was done with a ""big project"" I'm working on that is meant to include him inside it, but because of how fun he seemed to be in playtesting to fight against, I have made the decision to release him separately and earlier than everything else.

Features

Abilities

Launching players into the air (including incapped)
Placing spitter acid beneath players
Biling players (Configurable cooldown)
Bombinomicon (Rigging a player in range to explode; causing them to instantly incap if they fail to shove Merasmus in time - also dealing friendly fire to nearby allies.) (Does not target bot or downed survivors)
Buffing special infected
Spawning
Merasmus can spawn as a chance to replace the tank.
Upon spawning, Merasmus has a chance to teleport to a random survivor to ambush them.
Merasmus can spawn as an "assisting boss", where he will sometimes spawn alongside a normal tank at a random chance.
Misc
Merasmus has a rage state where some abilities can be toggled to only trigger during said state.
Merasmus can be stunned if his Bombinomicon attack is redirected toward him.
(Defaults to being disabled due to ZSpawn causing console spam) Merasmus can constantly spawn Special Infected (while under the special infected cap) until he dies.
Considerations
Merasmus' launch ability is excessively lethal to bot survivors when near ledges or slopes (Dark Carnival's finale is notorious for this) due to them not being able to exploit or properly counter it.
64 条留言
Dave小忍 8 月 25 日 上午 11:01 
The damage from close combat has become too high. Can I adjust the melee damage reduction?
Unsigned_User 8 月 10 日 下午 5:05 
Quitenele la habilidad para incapacitar con el libro hace muy pesada la mutación de último hombre y cuando eres el último de pie es muy injusto
Alxniw 8 月 5 日 上午 8:29 
Best boss ever xd
BLz 7 月 17 日 上午 7:15 
hello! i've play your workshop and it's might have conflict with my cyan laser sight and blue fire workshop after download this one. just saying you have great workshop and thank you for your work! :steamhappy:
TheNamelessKing 7 月 15 日 下午 9:04 
This mod removes this mods effects, can this be fixed? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2778742681
Noodlepikmin 7 月 11 日 下午 5:53 
We got the Tank, the Meatwall, and Merasmus.

I wish there's more boss fights like this in the future.
马哇塞 7 月 8 日 上午 1:01 
Magicians are at a disadvantage when facing close combat attacks from survivors
MathiusXII 7 月 6 日 下午 6:49 
Is he supposed to have the tank's sound effects?
Would love to hear his voice lines
Ozymandias, King of Pricks 7 月 4 日 下午 9:15 
That means
"We need more new special infections."
麻薯 7 月 3 日 下午 8:25 
我们需要更多新型特殊感染者