Left 4 Dead 2

Left 4 Dead 2

57 个评价
Restored L4D1 Ghost HUD + L4D1 Tip Graphics
   
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Infected: Special Infected
Game Content: UI
Game Modes: Versus
文件大小
发表于
22.479 MB
6 月 14 日 下午 5:07
1 项改动说明 ( 查看 )

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Restored L4D1 Ghost HUD + L4D1 Tip Graphics

描述
Recreates the ghost infected hud from L4D1's versus mode, and brings in L4D1's tipgraphics alongside some new ones made by me.
45 条留言
Witch  [作者] 10 月 27 日 上午 4:26 
I must not have noticed that since I initially used another tipgraphic as a reference for mine. I will look into fixing this soon, sorry for the inconvenience.
INSERT CHEESY BREAD 10 月 27 日 上午 4:14 
Yeah it's twice the size. The game uses precise pixel locations to draw the boundaries instead of UV so it has to be the same size or you have to manually adjust everything
Witch  [作者] 10 月 26 日 下午 5:50 
is my tipgraphic a different res than the vanilla one? I may not have noticed.
INSERT CHEESY BREAD 10 月 26 日 下午 5:30 
I had to scale this back down to vanilla res or else this screws everything up, and I don't really feel like manually fixing every res file that uses the tip graphics. No, it's not another mod I'm using, I tried this with 0 mods enabled and it did the same ♥♥♥♥
ᴍ ᴀ ʀ ᴋ ʏ [ITA] 7 月 24 日 下午 2:45 
Hey don't worry about it! At least I tried.
Witch  [作者] 7 月 24 日 上午 3:34 
@ᴍ ᴀ ʀ ᴋ ʏ [ITA] you might have done something wrong, or my solution really just doesn't seem to work. I'm not sure, sorry.

@RetroNerd you could edit zombiepanel.res's "ClassImage" property and reduce the "wide" and "tall" values.
RetroNerd 7 月 23 日 下午 6:23 
How would one go by editing the panels to accommodate a larger photo? I'm using the TRS VGUI that recently came out and I was sad to see the images' backgrounds cover part of the text due to the gradient backgrounds in the infected photos, so I'm trying to rectify that myself.

If I could figure out how to either scale the images down or move them + make the background fit the pictures better, I'd be golden.

Either way, splendid work as always!!
ᴍ ᴀ ʀ ᴋ ʏ [ITA] 7 月 16 日 上午 9:46 
Yeah..as expected, that didn't seem to work. I got another addon and pasted hudghostpanel.res, difference being I set ''visible'' on the panel background to 0 instead of 1. I got both addons loaded in and it still shows up in L4D2 campaigns, despite everything else the mod adds not carrying over (such as the tipgraphics and icons etc)

Just for good measure I then tried zombiepanel.res, which the other addon already had, and I put the panel data there with the visible to 0 again. Problem persists.
ᴍ ᴀ ʀ ᴋ ʏ [ITA] 7 月 15 日 下午 12:25 
I'll try.
ᴍ ᴀ ʀ ᴋ ʏ [ITA] 7 月 15 日 下午 12:25 
Thank you Witch from Left 4 Dead!