Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Halo 2 Campaign: Second Strike
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Engine: Halo2
Game Content: Campaign
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更新日期
821.633 MB
6 月 14 日 上午 9:01
9 月 17 日 下午 3:32
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Halo 2 Campaign: Second Strike

描述
Fight through an ancient forerunner facility to board and destroy a Covenant Assault Carrier
热门讨论 查看全部(2)
24
10 月 4 日 下午 12:38
Bug reports/complaints/problems
Quagmirian
1
8 月 4 日 上午 3:59
Good mod, some suggestions for improvement
Mr Pie 5
133 条留言
tmrwsLifeline__ 10 月 22 日 下午 10:47 
The gameplay is the not the highlight here: encounters are brief and inoffensive, but unremarkable. What stands out is the map design, art direction, and atmosphere. Really phenomenal stuff, tonally without flaw, and true to Halo as a concept. 343 could never
woodardnoah1021 10 月 14 日 上午 7:30 
Very solid levels, only thing i think that should be added is maybe more enemies, especially around the covenant ship, what is there is pretty good and well made though.
Spawnpoint 10 月 2 日 上午 10:51 
Maybe also then add reinforcements.
Spawnpoint 10 月 2 日 上午 10:51 
Great level, super great, however, there should be at least 10x more enemies of all kinds in every interaction to make it like a real battle. Would you consider it?
Terran 9 月 24 日 下午 2:31 
(2/2)
I suppose the only minor downside would be it'd have been nice if your ODST could follow with you better, mine sort of just hung around outside the large facility and wouldn't come in. A few reinforcements of ODST would have been neat, it felt like a very lonely mission, but that's on-point to a classic Halo CE mission anyways.

I guess one other tiny malus would be that the overall difficulty was pretty low - Especially in Halo 2 standards, but for Halo: CE, its pretty much on point. Could have used a few "Gotcha" moments - some flanking enemies, ambushes maybe.

A tiny bit more fanfare on the short escape after blowing up the reactor would be pretty cool, wasn't too dramatic and the music was a bit quiet. I also wasn't quite sure how many times I was supposed to shoot the reactor, so that took me a bit.

Overall...really excellent! Great job on it. Even any gripes I had don't matter, its a better map than 99% of people could make.
Terran 9 月 24 日 下午 2:31 
Fun little mission! The stuff I liked about it...

Maps were nice and airy. Plenty of simple geometry and scenery - felt very much like Halo: CE, clean and well designed.

The vehicle sections were good, but the those parts could easily be played on foot too - which was nice.

The overall vistas of being able to see where the next part of your mission is cool. I always enjoy going "Ah, I'm probably heading over there!"

The layout was excellent, felt like a shorter Halo CE mission, everything was well directed.

Good weapon variety and encounters! Multiple routes to many "Fight zones". Whether letting you take a stealthy approach, use snipers, or just grab two needlers and spray - there was good verticality benefiting from this a lot.
Gabe The Babe 9 月 22 日 下午 3:15 
All you had to say was this mission was basically the cut Covenant Ship level from Halo 2 and I would have been sold. Excellent mod and incredible use of assets and ideas from other games while maintaining Halo 2's art style.
Semmehh 9 月 20 日 下午 9:48 
Really fun little campaign mission, lot of passion, was a ton of fun
KatanaToraSan 9 月 20 日 上午 11:11 
the mod might need a update with the recent update that came to the game a couple days ago. update it when you can :)
Broon 9 月 19 日 上午 8:03 
Just wanted to say thank you man! This was fantastic. It really felt like a true Halo mission.

From the ODST drop, driving section, to the fight through the Forerunner structure, and finally the assault on the Covenant carrier - it had it all!

I can't give enough praise - AI pathfinding was top notch, the music and dialogue was seamless.

I played this and your first mission back to back, and its insane how this one improved on the previous.

Great work and keep it up!