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There's still a blind spot so while it saves most things sometimes specific things don't save.
For example I've had issues with NWVar based entities like DarkRP weed pots, item shipments, etc.
Essentially it saves as much as the Garry's Mod Save feature does.
Npc entities properties / settings in short term evrything?
Only woundering how it works..
That said, it looks like this one has more potential for improvements and better compatibility, since it uses a custom save system, while mine just relies on GMod’s default one