Crusader Kings III

Crusader Kings III

73 个评价
Create and integrate provinces EK2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
1.628 MB
6 月 13 日 下午 3:41
1 项改动说明 ( 查看 )

订阅以下载
Create and integrate provinces EK2

描述
“The Empire is not built in a day, nor ruled by a single sword—but by provinces forged in faith, fire, and ambition.”

This submod introduces a province system to EK2, allowing players to found, integrate, and organise formal provinces across Tamriel. Whether serving the Imperial Dragon Throne or the Aldmeri Dominion, realms can now expand with greater structure and strategic depth. The system is rooted in Elder Scrolls lore and adds new decisions, mechanics, and localisation to enhance imperial administration and gameplay variety. The provinces were inspired by the native regions in the EK2 and follow them, they are meant to serve as political governance units of the Empire that control Tamriel for easy management.

Key Features:
✅ New Province Decisions: Introduces two unique decision paths that allow players to create and integrate provinces based on their governing empire—either the Cyrodiilic Imperials or the Aldmeri Dominion.

✅ Custom Province Icons: Over 30 icons bring visual distinction to regions such as Anequina, the Gold Coast, Grahtwood, Wrothgar, the Alik’r, Abecean, Deshaan, and more. Icons were taken from EK2 nativity and shaped to fit the description square boxes as icons, so they were not made by me but by the amazing team of EK2.

✅ Scripted Integration Mechanics: Provinces are incorporated through balanced mechanics that simulate the administrative challenges of expanding imperial control.

✅ Coat of Arms Enhancements: Each province features a custom heraldic design, ensuring a consistent visual identity that fits seamlessly into the Elder Scrolls setting. Some of the coats of arms were made by me, others were found on the internet and modified to fit the province location. Because I got annoyed with making them, I also copied some from EK2's other kingdoms formable kingdoms.

✅ Native Compatibility: Built specifically for Elder Kings 2, this submod integrates smoothly into ongoing campaigns without disrupting core systems.

If you enjoy structured, lore-driven gameplay and want your realm to feel more grounded in the politics and geography of Tamriel, this submod offers a rewarding new layer of depth.

Let your provinces rise, and may your legacy shape the destiny of Nirn.

Compatibility:
This submod is built specifically for Elder Kings 2 and is meant to be loaded after EK2 in your load order. It is compatible with version last version of EK2.

Warning:
English is not my first language, so the mod "may" contain some errors in "English". Also, I'm not very skilled in design, but I did my best to create the decisions.

Here My other Mods:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3459853116

Thanks,
Yudi
19 条留言
YudiBirelo  [作者] 9 月 17 日 下午 5:24 
Faker kk: Apologies, the mod needs to be updated. It's mostly time I need; I have been working all the time, and when I'm off, I'm not in the mood to do some modding.

I will get to make an update soon, I believe this week as I'm WFH.
Faker kk 9 月 16 日 下午 2:21 
There's a decision to restore a title in the frontier with the khajit to Leyawiin after forming the province of lower niben, also decisions to form kingdoms in Morrowind after forming the provinces there.
YudiBirelo  [作者] 8 月 24 日 下午 4:57 
TH0T51AY3R: Apologies, but for now, no. The mod is still in its infancy, and I intend to add more options for provinces in the future, but for now, I'm working on the events and triggers for rebellions and governor appointments for the regions. But I know which mod you are talking about, and I am also waiting for an update.
TH0T51AY3R 8 月 23 日 下午 6:24 
Is there a way to make a whole empire-sized province? There was another mod that did that which hasnt been updated in a while.
Abaçı 8 月 18 日 下午 1:12 
Time to start a new game with this active then, thanks again for the mod!
YudiBirelo  [作者] 8 月 18 日 上午 9:29 
I made some tests and it’s still working. I apologise for the time it’s taking for update, but I’m not very good at modding and I keep having issues with the event chain I wanted to create for every province decision you take.

But it’s not working. So again, sorry for the time, but for now it’s working simply without any events.

In my head, after I finish the events, you will be able to select a local collaborator, install the old ruler as a vassal, or appoint a new noble of religion or culture for the governorship of the province. Depending on your choice, you will have population resisting your rule, revolts or bonus for the rule of the province.
Soviet Pony 8 月 17 日 上午 9:43 
it does seem to work with the new update, although i haven't tested it too extensively
YudiBirelo  [作者] 8 月 17 日 上午 9:17 
@Abaçı, Thanks! That’s nice to hear, I have to start working again soon.
Abaçı 8 月 17 日 上午 9:15 
@YudiBirelo, thanks! Elder Kings 2 is my favorite CK3 mod and this submod is a must have
YudiBirelo  [作者] 8 月 17 日 上午 9:13 
Abaçı: I don’t think it’s going to work on the new update, I need to run some tests to check it out.
But I’m sorry, I got distracted playing WOW and Age of Wonders 4, and I need to get back into modding soon.