火线迈阿密2:空号

火线迈阿密2:空号

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Koishi's Gut Mutilating Adventure (18 Levels - Hard)
   
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Campaigns
标签: With Mods
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10.483 MB
6 月 7 日 下午 9:08
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Koishi's Gut Mutilating Adventure (18 Levels - Hard)

描述
-- PLEASE READ --

Koishi's Gut Mutilating Adventure is an 18 levels campaign based around the hit game Touhou Project. This campaign runs the story of a girl named Koishi Komeiji, who wants to play together with her sister, Satori Komeiji, and her pets, Utsuho Reiuji and Rin Kaenbyou. This campaign contains 16 main levels, a prologue, and an epilogue. The levels are divided by chapters, signified by their color on the covers. This campaign also uses custom music which can be downloaded here: https://drive.google.com/file/d/1jYshxLlIFM15-1mL5o_8ThfRwfqMweGo/view?usp=drivesdk

Developer's (Me, the campaign's creator) commentary:
I still think this campaign is far from perfect, at least for me. The story sometimes doesn't make sense, the level layouts are sometimes confusing, and so on. So please, to anyone reading this, please give a feedback or two for this campaign. I'm strving to improve myself on this kind of things. Thank you.
9 条留言
Russlevt 10 月 9 日 下午 8:25 
Not bad, the campaign's themes matched well, although Kaenbyou parts were slow but good. It's a shame the campaign isn't very well known:tewiwink:🥀
Radsven 9 月 17 日 上午 6:39 
Also, I saw the sneak peek of Nitori's Face-Blasting Adventure on your channel. Good luck with that!
Radsven 9 月 17 日 上午 6:36 
At first I was kinda skeptic about how good this campaign could be after seeing the levels in the preview videos on your YouTube look empty, you don't edit the screen.png, and it has less than 50 subscribers as of now. But now that I've played the levels, it's actually good. The main reason why it failed to attract more people in the community to play it is mainly because you didn't change the screen.png in the game file to something else like a 1000x1000 image or lower, and you could add some screenshots of the levels to add on the workshop so it doesn't really empty instead of just giving description.
Well, my suggestion is that you could either update this workshop or publish the same campaign again but with the two changes I mentioned before. You and the other creators already do well with this project. I'd say the level design is better than the other Komeiji family campaign.
Ms. Rager 6 月 10 日 下午 2:45 
i'll share this as well. i enjoy sharing my experiences with these sorts of things.

average alex and ash level

levels have been nice so far :)
Ms. Rager 6 月 9 日 上午 11:20 
i needed to share this right after it happened because i think it's mildly funny

i always get myself stuck on level transitions
Ms. Rager 6 月 9 日 上午 10:45 
i cannot wait to see how bad i am at this game since the last time i can mark me even booting it was april 2023 :)
DRNGZM 6 月 9 日 上午 10:06 
this is peak HM2 experience.
Tokai Teio  [作者] 6 月 8 日 上午 6:18 
My friend dawg
Яндекс.Рабы  [作者] 6 月 8 日 上午 3:58 
Who tf is patolichis knowledge