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Unfortunately it wouldn't work that well if you used the GCFScape/updating the sound cache method because Zoey's lines are named kind of weird. It might cover like, 10% of the lines, but most survivors are named in sequence (i.e. 1-10), but Zoey's are not. And then some L4D1 survivor files are named completely differently from L4D2 files, so it wouldn't recognize it properly. ;_;
will you consider making Sheva for Zoey? i mess with voices and sounds all the time so i know how long and how much work it takes to make a voice mod. thats why i was asking to consider it instead of out right requesting it. I wanted Sheva for Zoey because of my latest model for Zoey would fit well with Sheva's voice. the model won't be accessable til August 1st tho.
I trained my own voice for Sheva with her raw voice data from RE5 using *Mangio, RVC*. I didn't upload the voice anywhere though. I mostly converted Zoey, Rochelle, and my own voice (speech-to-speech). I tend not to use TTS very much for female characters because I find it doesn't sound quite as good, but I use *Zyphra-Zonos* anytime I use TTS with voice cloning, and then I convert it through Mangio if it sounds better. I used an RTX 2070 Super for most of my voice training, but now I have an RTX 3060, and I still find it works well enough. You should be able to find some tutorials on how to install these from youtube or github! But sometimes it takes a couple tries to get the voice to sound just right!