Halo: The Master Chief Collection

Halo: The Master Chief Collection

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(UPDATED) Remember Reach - Halo 3: ODST Firefight Pack
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Engine: Halo3ODST
Game Content: Firefight
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2.446 GB
6 月 7 日 上午 8:56
9 月 19 日 下午 4:29
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(UPDATED) Remember Reach - Halo 3: ODST Firefight Pack

在 Ryno 的 1 个合集中
Remember Reach - Multiplayer and Firefight for Halo 3/ODST
2 件物品
描述
A collection of Reach maps ported into Halo 3: ODST's firefight.



The maps Holdout, Outpost, Installation 04, Corvette, and Courtyard have been ported into ODST. These maps are compatible with ODST's full suite of custom game options and modes including Floodfight and map boons. Starting weapons have been replaced with a newly balanced Assault Rifle and Magnum. Power weapons drop from Longswords, and ammo for these weapons can now be found around the maps. The infinite ammo crate has been replaced with limited ammo weapon crates. And the mighty forklift returns.



Base game/general changes:

-New intro music track "We All Got Secrets" from ODST's mission "Data Hive".

-Enemies are marked with a waypoint when there's 5 remaining

-Power weapons are marked with waypoints at the start of a round

Weapons:

-Assault rifle: increased range and damage. Sound, screen shaking, and controller vibration adjusted for stronger feel.

-Magnum: increased range, damage, rate of fire. Added scope. Screen shaking and controller vibration adjusted for stronger feel.

-Brute Plasma Rifle: Stats match Halo 2. Vastly increased rate of fire and damage compared to base ODST.

-Plasma Pistol, Brute Plasma Rifle, Brute Spiker, Frag Grenade, and Needler have projectile lights.

Enemies:

-Brutes: New armor lights with an unused bitmap. New unused melee attack. Rate of fire and aggression with Brute Plasma Rifle matches Halo 2.

-Elites: Returning animations from Halo 2 (Berserk, Sword draw animations, correct rifle melee animation, h_ping, s_ping). More aggressive AI. Larger health and shield pools. New armor colors and shaders.

-Grunts: Can now use Wraith turrets



A significant amount of time and energy goes into all of my mod projects. If you enjoy these mods consider donating, any amount is greatly appreciated:
[ko-fi.com]



General-101: These mods literally would not be possible without the fantastic Halo-Asset-Blender-Development-Toolset

Crisp: The Foundry Blender extension greatly sped up the porting process

Krevil: The enemy remaining navpoint script

Undeadkiva: Inspiration for the adjustments to the Brutes
热门讨论 查看全部(2)
3
10 月 23 日 下午 2:19
Suggestions
LOL DUDE
8
10 月 23 日 下午 12:56
置顶: Bug Reports
Ryno
61 条留言
Ryno  [作者] 10 月 23 日 上午 5:34 
I will consider adding a button to switch the crates to BR spawns. No guarantee it'll happen but the more people that comment about it the more likely it'll happen.
Crazy-Caulfield 10 月 22 日 下午 6:11 
I would love this a lot more if some of the ammo crates also spawned Battle Rifles
Ryno  [作者] 10 月 6 日 上午 8:26 
@LOL DUDE Yeah agreed on both fronts. The bloom ultimately is caused by a few light sources not being as bright as they should be causing the auto-exposure to adjust too much. I could bandaid fix it by adjusting the whole image but the whole level really needs to be re-lit but that's a time consuming process.

The friendly ai is using the same setups as the default ODST maps for the most part which is... not great lol I even restored cut behaviors for Installation 04's ODST allies but yeah they're still pretty useless. I was generally trying to keep things consistent with base game behaviors, but I'm open to suggestions.
LOL DUDE 10 月 5 日 下午 11:41 
These are really clean ports! I'm surprised at how good they look and play in ODST. It's especially cool fighting the Flood in them.
Two personal criticisms, though: The bloom looks a little too intense on Corvette, and AI allies don't seem very useful on most maps (unless you babysit them). If you're open to suggestion on the latter, I could write up a discussion on it.
Ryno  [作者] 10 月 2 日 上午 6:02 
Until Halo Studios brings mod support to Xbox (most likely never gonna happen) you can only play this on PC. MCC is currently on sale for $10 and it can run on really low end machines at least
Shrimp 10 月 1 日 下午 7:27 
is there anyway to save these maps so i can play with someone on xbox? i would love to get these running on my series x, every time i try to join myself it says i dont have the files downloaded and i cant seem to get my file share to work.
Ryno  [作者] 9 月 21 日 下午 7:53 
the battle rifle poisoned our water supply, burned our crops, and set a plague upon our houses

and also Installation 04 is set up to behave like Reach with boons enabled, vanilla-ish ODST without and I wanted to keep every other map consistent with that feeling. Maybe I'll add a button to swap in battle rifles, maybe but it won't be until the next batch of maps if I do. I don't personally enjoy its presence in ODST
Lwzer 9 月 21 日 下午 12:57 
why no battle rifle, i beg at least on one map. it would make the mod better in my opinion who doesnt love to use the battle rifle
Ryno  [作者] 9 月 19 日 下午 4:30 
Update is live
Ryno  [作者] 9 月 18 日 上午 8:37 
Pushing an update out soon that will fix bugs and bring it to the latest MCC version