Project Zomboid

Project Zomboid

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[B42] SecretZ Pandemic (Alpha)
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253.781 MB
6 月 6 日 下午 1:24
7 月 10 日 上午 11:51
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[B42] SecretZ Pandemic (Alpha)

描述


LINK FOR B41 VERSION

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3017588820



ONLY B42

PLEASE READ BEFORE USE

Hello everyone, for all the people who already played SecretZ and SecretZ Pandemic in B41, well you already know what it is, for all the new ones, this a map pack, adding several military checkpoints, bunkers, and some reworked vanilla places into military bases and refugee camps.

In this case, for everyone who already played it, you will notice there's a lot left behind at B41, B42 still under development and official modding tools are not released yet, so this was done thanks to our skillful modding community effort and support which is trying to keep the rythm with all the new changes and so i am.

Said that, still a lot of work to do, probably i was only able to get back 40% of my B41 maps, some of them are lost forever so i'll need to remake them once the stable version get's released.

Tilepacks are not available yet for B42 officially, so you'll probably find that some places are somehow "empty", not at all but it will be easy to notice there are some tiles which should be there and aren't, so this is "normal" for the moment.

I will keep this separated from my B41 versions, because i'll need to update this one with some frequency and still under development so, in advance take that into account, if everything goes well maybe for B42 stable release i'll be able to drop a full version updating my B41 mods and deleting this one, this is important, is just a temporary version, keep that in mind.



WHAT WE HAVE HERE

As you can guess, everything reworked from vanilla Louisville is lost, so main part of the maps are checkpoints around Muldraugh, the reworked Valley Station Mall, and some more checkpoints past Rosewood, plus the Military Complex of Louisville. In resume, you'll get several Military Checkpoints around the map, some reworked places as the Mall like military checkpoint/base, and some hidden underground military bunkers.

Any error/bug you find, post it, so i can take a loot and try to fix it while i keep working on bring back all i can from my B41 maps.

Use it with caution, i wouldn't recommend to use it on an already made world, so just in a new one.

* North-East Muldraugh Checkpoint
* South-East Muldraugh Checkpoint
* North-West Rosewood Checkpoint
* North-West Checkpoint
* Deerhead Lake Military Camp
* Muldraugh EVAC Point Train Depot
* Military Blockade at Rosewood-Muldraught crossing
* Military checkpoint at Marchridge entrance, and a research complex
* Valley Station Mall as Military base


RECOMMENDATIONS TO USE WITH

THEY KNEW B42

Lore friendly with the theme of SecretZ, adding more special items related.



KNOWN CONFLICTS

In case of conflicts, just be sure to overwrite the prefered map by changing the load order.

SPECIAL THANKS

@asierus24, for dying a good amount of times helping with the testing



----

Grapeseed (cell 24x45) - Reported by BrasileirinhoPe 06/07/2025
Fort Boonesborough - Reported by Metal Mario 06/09/2025
Frogtown - Reported by


CELLS USED B42

44_37, 44_38, 44_39, 44_40, 44_41, 41_43, 41_44, 14_26, 14_27, 14_28, 15_26, 15_27, 15_28, 16_26, 16_27, 16_28, 53_22, 53_23, 54_22, 54_23, 55_22, 55_23, 39_46, 39_47, 39_48, 39_49, 40_46, 40_47, 40_48, 40_49, 41_46, 41_47, 41_48, 41_49, 53_7, 53_8, 54_7, 54_8, 55_7, 55_8, 56_7, 56_8, 56_10, 56_11, 57_7, 57_8, 57_9, 57_10, 57_11, 58_7, 58_8, 58_9, 58_10, 58_11,59_8, 59_9, 16_33, 16_34, 16_35, 17_32, 17_33, 17_34, 17_35, 18_32, 18_33, 18_34, 18_35, 25_43, 25_44, 26_43, 26_44, 42_43, 42_44, 43_43, 43_44, 46_31, 46_32, 47_31, 47_32, 48_31, 48_32, 23_45, 23_46, 24_45, 24_46


Workshop ID: 3494374578
Mod ID: Secretz42
Mod ID: SecretZ_Operations_B42
Map Folder: SZ_Bunker_3
Map Folder: SZ_Checkpoint1
Map Folder: SZ_Checkpoint5
Map Folder: SZ_Checkpoint6
Map Folder: SZ_Checkpoint8
Map Folder: SZ_DeerheadLake_Base
Map Folder: SZ_ExtraSpawnPoints
Map Folder: SZ_Louisville_Military_Complex
Map Folder: SZ_MarchRidge_ResearchFacility
Map Folder: SZ_MuldraughCrossroads_Checkpoint
Map Folder: SZ_Muldraugh_Traindepot_Refugee
Map Folder: SZ_North_Checkpoint
Map Folder: SZ_The_Mall
Map Folder: ArmyGroup_Spawn
Map Folder: DeltaForce_Team_Spawn
热门讨论 查看全部(4)
51
11 月 18 日 下午 7:58
ERRORS/BUGS
Chakal16
15
12 月 13 日 上午 7:52
PLACES YOU WOULD LIKE TO SEE REWORKED
Chakal16
1
6 月 12 日 下午 12:19
good idea?
Shadowfoxy
230 条留言
Chakal16  [作者] 12 月 13 日 上午 7:50 
@SeveN hello there, well, you'll need to find a Green Keycard first, or an authorized black keycard, but if you manage to acces L1 you'll find some terminals where you can authorize cards :steamthumbsup:
SeveN 12 月 12 日 下午 1:32 
I entered the lab from the mansion side, found:

Black L2 Keycard
Yellow L3 Keycard
Red L5 Keycard
Restriced Areas Access Keycard
High Security Access Keycard
PG Quick Guide "Railway"
PG Qucik Guide "Emergencies"
PharmaGen Research Staff List

For L1 terminal I'm missing Green Keycard while L2 terminal says my Black L2 Keycard is unauthorized. How can I proceed further?
Chakal16  [作者] 12 月 11 日 下午 4:21 
@Lyfestyle yeah, should work automatically or i guess so, if i'm not wrong uses the same items and stuff :steamthumbsup:

@Hevmak not yet, but i'll give some hints in a next update :steamthumbsup:

@Bobitec i'll check it soon :steamthumbsup:
Bobitec 12 月 11 日 下午 12:40 
Edit; The entier mod throw exceptions, Here when you start a new game :
https://i.imgur.com/NixgeXY.png
Bobitec 12 月 11 日 上午 11:50 
SecretZ_Operations_B42 thown exception from last update...
Hevmak 12 月 4 日 上午 8:17 
Is there any info on the different meds in the mod in game? I find some at the Doe Valley Ranger Station base, but idk what they do.
Lyfestyle 12 月 1 日 下午 7:18 
Chakal16  [作者] 11 月 28 日 上午 6:47 
@Jessie hello there, once the b42 get's a stable version, i'll start working on a upgraded version having the different maps separated in different modules, and i'll remake part of the military presence at Louisville which i lost it from b41 :steamthumbsup:

@Thanatus87 not yet :steamthumbsup:
Thanatus87 11 月 27 日 下午 1:35 
Hello guys. Is there a update for evac louisville in horse track ?
Jessie 11 月 27 日 下午 1:22 
Hey Chakal, I was wondering if you’ll eventually make it so that only parts of this mod can be applied to the map? Or that you’ll break it up into sub mods? I don’t like the idea of there being military presence below Louisville and the border camp, and want to keep it that way in my own saves. At the same time, Louisville has too little of a military presence inside the city itself, and I’d love to apply some of these changes to the city itself without also incorporating things into other parts of the map.

Thanks