破门而入2:北方特遣队

破门而入2:北方特遣队

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Base Defence #1
   
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8.628 MB
6 月 4 日 上午 7:45
6 月 11 日 上午 2:30
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Base Defence #1

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Can you survive these intense maps
33 条留言
Ninja_Prime  [作者] 8 月 31 日 上午 4:39 
Hi [G.W.] Sunbro Greg I would have answered earlier, but my account was playing up and I was unable to post comments. In answer to your question about enemy spawning.. yes they will keep going until you hunt them down and find out where they spawn. Even the large map where you have to defend the base in the middle of the map is the only one with a spawn limit. There will be enemy units just patrolling the perimeter of the base, she they have to be hunted down and eliminated.
[G.W.] Sunbro Greg 6 月 21 日 上午 9:49 
Hello, Ninja Prime! First off, thank you for making this amazing mod. Finally a good reason to bring out those LMGs and snipers!

So, I got a question. I was playing the first mission for around 10 mins, and realized that the enemies never stop coming. Now, don’t get me wrong, I like violence and all, but I was wondering how many enemies I must put down. Reading the comments here I learned two things: 1) some commenters need to be put down; 2) you need to find the “spawn” NPCs to finish the map. Is there a way to hunker down and not go out looking for them? It’d feel like a proper defense mission if what you had to do was just this - defend. What do you think about it?
Ninja_Prime  [作者] 6 月 13 日 上午 11:19 
Apologies for not responding sooner, but there seems to be a 4 hour delay before I see any messages.
Ninja_Prime  [作者] 6 月 13 日 上午 11:17 
Operation BD Prime Try and survive a couple waves, you should be able to know where the spawn points are, once the enemy slow down spawning, send a couple of your operators outside the base and start hunting the enemy, I uploaded a video to show how this is done.
SleepDeprivedJanitor :3 6 月 13 日 上午 6:19 
The 4th mission takes very long (I haven't even finished it), How do I beat it?
Ninja_Prime  [作者] 6 月 13 日 上午 3:51 
Help shape the next mission!
I'm always looking to improve, and your feedback genuinely makes a difference. Whether it's gameplay flow, spawn point placement, cover spots, or general balance — if something felt off (or just plain awesome), I’d love to hear about it.
Got a moment? Drop your thoughts in the comments — even short notes like “this choke point needs more options” or “I got ambushed way too fast here” help me refine future builds.
The game engine sets the rules, but there’s still plenty we can tweak together. Appreciate you all for playing and sharing your thoughts. Let’s keep making these maps better, one mission at a time.
Ninja_Prime  [作者] 6 月 13 日 上午 3:42 
@SleepDeprivedJanitor, It was never meant to be easy, it takes some getting used to, but it can be completed as shown on my YouTube video You can beat the mission if you kill the units before they spawn, take lots of frags with you or rockets. It can be done, trust me.:steamhappy:
SleepDeprivedJanitor :3 6 月 13 日 上午 3:11 
Operation reborn is too hard to be completed even with extremely strong teams
Ninja_Prime  [作者] 6 月 12 日 上午 11:25 
@SleepDeprivedJanitor, Most of the maps have infinite waves, except for NP_BD Prime which is about 20-50 waves, but if you locate the spawn points, you can end the game sooner. TBH these maps were meant to be shared and tweaked in the editor, so you can play around with them yourself. I am not saying you should, but the option is there if you are curious.
SleepDeprivedJanitor :3 6 月 12 日 上午 7:05 
How many waves are there?