边缘世界 RimWorld

边缘世界 RimWorld

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Pawns Carry Money
   
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Mod, 1.5, 1.6
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33.383 KB
6 月 3 日 上午 2:55
6 月 13 日 上午 2:31
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Pawns Carry Money

描述
This mod adds a small amount of silver to the inventory of every humanlike pawn when they spawn, based on their faction’s tech level.
Neolithic pawns can carry up to 15 silver and optionally up to 3 jade, representing primitive trade goods.
Medieval pawns may carry up to 30 silver with an additional up to 3 gold.
Industrial pawns can have up to 50 silver and an extra up to 5 gold.
Spacer pawns may carry as much as 200 silver with up to 20 gold.
Ultratech and archotech pawns are considered too advanced to carry physical currency and will have none.
Only humanlike pawns are affected—animals, mechanoids, and wild humans are excluded.
The currency is added directly to their inventory at generation.
Additionally, pawns that are slaves or part of the initial player colony start (starter colonists) are excluded from receiving currency.
A full mod options menu is included, allowing you to customize the minimum and maximum amounts of silver, gold, and jade for each tech level.
13 条留言
Cruel Moose 7 月 18 日 下午 9:58 
any chance horax cultists could maybe carry some obsidian instead of gold or silver? Would be some nice variety as well as not making them drop a ton of gold and silver since theres so many of them.
☧ΔV£L  [作者] 6 月 13 日 上午 2:32 
Update: added 1.6 tag and fixed settings not saving when restarting the game
☧ΔV£L  [作者] 6 月 11 日 上午 11:22 
@kev675243 Hospitality have it's own inventory/pawn generation, so it does not stack
kev675243 6 月 11 日 上午 2:18 
How does this interact with the hospitality mod?
☧ΔV£L  [作者] 6 月 8 日 上午 2:44 
Update: Blacklisted babies and now children (not newborns) will only spawn with 33% of the currency based on the techlevel values
☧ΔV£L  [作者] 6 月 8 日 上午 2:42 
@Master Sheesh intended behavior, one more reason to make a baby farm
Master Sheesh 6 月 8 日 上午 12:54 
a child in my colony got born with a piece of gold lol
LZIM 6 月 5 日 上午 7:14 
oh nice, gg
☧ΔV£L  [作者] 6 月 4 日 下午 10:13 
@y25552 No, since it only gets added to the pawn's inventory after they are generated
☧ΔV£L  [作者] 6 月 4 日 下午 7:49 
Update: Added mod options as requested