雨世界

雨世界

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Silent Construct For Watcher
   
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1.200 MB
5 月 27 日 下午 10:24
6 月 29 日 下午 9:44
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Silent Construct For Watcher

描述

...Same Expression...
...Watching...

(Hey, sorry about this not being updated yet, I'm adding some stuff not just for the update, but some big features as well. So it will be a bit, but watch(er) this space!)

A Semi-familiar place, a final closure to a story you weren't around to witness, now merely a footnote in yours.



This mod adds a unique version of Silent Construct to the Watcher's campaign, now fully exploreable without the need for saint's tongue! There are slightly different spawns, new and carefully thought out warp connections, and of course, a new old friend to chat with.

Some time has passed since the green fuzzy scug's time, some things have changed, this place now lies isolated; water has frozen, snow banks have piled up, that one gate has gotten jammed apart, and background cables have somehow moved to the foreground and can be climbed on, (Not all mysteries are there to be solved).

And just because it's been made more traversable, doesn't mean it will be easy to fully explore.


Five Pebbles even has new lines! (I literally learned some light C# just so I could do this.)


Silent Construct's connections have been made with the campaign in mind, it's a late-game area that requires levitation and some light watcher-specific movement tech to fully traverse, however I did my best to make sure there are no softlocks, and I even added some new on screen tutorial bumps to teach the needed movement where it's needed.

Rejoice! because at last, the watcher can visit a twisted maze of metal in a frozen wasteland, because there really just isn't enough of that in the campaign now is there?


Really though, I do hope you like it, I made my first room and C# code for this little project, it was great for teaching me those things. There are some tiny mild surprises to find in the region, I hope they give you emotions!




Requires RegionKit and Custom Regions Support. Most likely not compatible with any region mods that add connections to Silent Construct, try that at your own risk, (Watcher can't use normal gates anyway).

I'm one person with a lot of prior commitments, I'll try to fix any bugs I'm told about, let me know in the discussions and I'll try my best to look at them.

Special thanks to KitTheCatsune for helping me figure out some code stuff, you are awesome.
Damaged Gate tiles and props by LeEpicPasta.

Also thanks to IVLD, who helped me with hooking more complex code for the invisibility and reactions.





HOW TO ENTER: (spoilers)


Random Warping, (there are 3 ripple-level-restricted dynamic warp exit points in the region, which is on the higher end, and the dynamic warps tend to be biased towards unexplored regions, playing this on a finished save will give you a very good chance of arriving here on your first try )

Stormy Coast, right most side of the region and down. (wskc_a27)

Fetid Glen, middle right side of the region in a 4-screen room with a melon, (warc_a03)


DEFAULT CONNECTIONS: (spoilers)
"Entry" means "Enters Silent Construct"


Stormy Coast (entry, two-way)
Fetid Glen (entry, two-way)

Signal Spires (exit, two-way)
Torrential Railways (exit, two-way)


(big spoilers)

Unfortunate Evolution (exit, one-way)
Damon (exit, one-way)


(super spoilers)

Corrupted Factories (entry, one-way, ripplespace, only available after the second ending)



There are some future features I would love to add:
- Add the vista point if the mod Watcher Expeditions is detected. (very hard)
- New dream scene (hard to do)
- Five Pebbles's presence being determined by Saint (medium possibly)

Also a quick note for watcher region modders: Silent Construct for Watcher adds a lot of new space to put new warp connections in.
-hint hint- -nudge nudge-

Tags: [Region]
热门讨论 查看全部(1)
12
7 月 26 日 上午 12:02
Bug Report Thread
DefCynodont
45 条留言
tpd1864blake 21 小时以前 
NOOO you can spread the rot to five pebbles and torment him again :slugcatdead:
Chintt_ 10 月 18 日 下午 6:20 
great!
DefCynodont  [作者] 10 月 15 日 下午 1:07 
Just so everyone knows, a very big update for this is in the works!
DefCynodont  [作者] 9 月 26 日 上午 10:15 
Note! This has yet to be updated for the new Watcher Update,
I will get around to doing that once I have-
1: beat the game
2: finish my exams

Apologies for the wait!
DefCynodont  [作者] 8 月 14 日 上午 10:42 
indeed it is. :rwslugcat:
lost kin 8 月 13 日 下午 8:57 
is the night colored animal line seen in the first image a reference to nightcat
DefCynodont  [作者] 7 月 30 日 上午 12:06 
you're the best thing ever!
Five thousand white lizards 7 月 29 日 下午 10:35 
this is the best thing ever
DefCynodont  [作者] 7 月 15 日 下午 7:56 
I got a Modding wiki page made!
DefCynodont  [作者] 7 月 8 日 上午 11:18 
@Nauiu7 this leaves Saint untouched, it only makes changes for Watcher.

@TheDestroyer And You don't need a new run. :steamthumbsup: