Space Engineers

Space Engineers

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|_M A X I M_| Sensor Suite V1
   
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Type: Mod
Mod category: Block
文件大小
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更新日期
67.969 MB
5 月 26 日 下午 4:09
7 月 31 日 上午 5:08
27 项改动说明 ( 查看 )

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|_M A X I M_| Sensor Suite V1

描述
In the deep eternal dark of the greatest expanse, one's sight is clearest on the X-band

I, |MAXIM|, proudly present: The future of warfare
Okay maybe not, but it's close

Leveraging the Detection Equipment framework, this mod brings a new avenue to Space Engineers Combat
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3476173167
And here is a work-in-progress, but somewhat thorough guide to how the sensors actually function[docs.google.com]

Contact! Ripple! Bearing 11/05, range 90K. Incoming Ordnance!
Seeing your enemy is crucial. One cannot fight blind. Radars, optical targeting cameras, Infrared Search and track systems, we have them all here. Use them wisely and never be surprised by enemy action

There it is! Keep running cold and have our scopes pointed at them. The moment they move, plot firing solution, full volley.
Are you seen? Do you see your target? Are you sure there's only 3 enemies, or could there be more?

We're in the planets shadow, all systems running cold. They won't see us coming.
Although the first layer is "don't be there", the simple value of "don't be seen" can never be underestimated. The value of surprise is as high in orbital warfare as it is in terrestrial combat.

Radar Spike! We've been had! Go hot, Action Stations!
But be aware to not be ambushed in return.

As a general note, the sensors are currently balanced for extremely long ranges (100km max range in mind), and for vanilla combat ranges they are likely to produce situations where everyone sees everyone anyway.
热门讨论 查看全部(1)
1
7 月 6 日 上午 7:12
Error on load
Comrad_501
14 条留言
|_M A X I M_|  [作者] 7 月 15 日 上午 11:15 
there was a few hours long period when the mod wasn't assigning logic to the blocks properly because i mixed up a variable, it's fixed now
Obi™ 7 月 15 日 上午 3:35 
For some reason, the MAXIM set-2 panel sensors aren't being detected by the aggregators anymore
|_M A X I M_|  [作者] 7 月 15 日 上午 2:40 
blocks that have full faces should now be airtight
maxpowa 7 月 14 日 下午 11:16 
Can you please add airtightness to these blocks? The full faces do not prevent air leaks as-is.
|_M A X I M_|  [作者] 7 月 13 日 上午 1:58 
there are small grid sensors in the mod, yes
Pufferfish 120 7 月 10 日 上午 4:48 
are small grid awaible?
TortoTheConqueror 7 月 6 日 上午 7:46 
I only see the detection equipment mod. Is that and expanse weaponry the only mods your using?
|_M A X I M_|  [作者] 7 月 6 日 上午 7:10 
Accidentally used items from another mod that wasn't marked as a dependency, should be fixed now
TortoTheConqueror 6 月 28 日 上午 6:02 
So, what weapon mods are you using? Because this looks awesome!
Aryx 6 月 5 日 下午 1:16 
senser? I hardly know 'er