Project Zomboid

Project Zomboid

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Manual Clutch for Better Car Physics - B41 (B42 in hiatus)
   
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577.488 KB
5 月 22 日 下午 11:21
8 月 26 日 下午 10:28
9 项改动说明 ( 查看 )

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Manual Clutch for Better Car Physics - B41 (B42 in hiatus)

描述
Better Car Physics makes the game too easy and cars OP ? Say no more !

Installation: The same as Better Car Physics, copy this mod's files after Better Car Physics's files (Should overwrite 6 files).

For now this only works when "Manual Transmission" is enabled (duh) and "reverse Using Brake" is disabled.
Unfortunately due to Keyboard and mouse limitation, you can only do full clutch (clutch in) or not at all (clutch out). Default key is right arrow (can be changed in setting)

YOU CAN ONLY EXIT THE CAR AFTER SHIFTED INTO NEUTRAL !!
Acceleration can be pushed into turbo by holding forward when clutch out.

Update 23/5/2025:
- Chance of stalling when using break at low speed without clutch
- High chance of stalling when shifting gear without clutch, especially at low gear and speed

Update 27/5/2025:
- Re-adjusted clutch out speed, now the car won't speed up to max speed without gas pedal
- Introducing Rev-matching: Down-shifting to lower gear without rev-matching will make vehicle stall, the RPM delta is 800 or less. This can be turned off in options menu for casual player.

Update 29/5/2025
- Introducing engine braking when coasting with clutch out
- This might be the last feature update since there's pretty much nothing left to add

Now supports B41, B42 will still be on hold

Workshop ID: 3486117211
Mod ID: MC
26 条留言
Astral  [作者] 7 月 15 日 上午 8:34 
@backspace Well thats unfortunate. You can play with Better Car Physics in the mean time as that mod is more regularly updated, this mod will be on hiatus until B42 comes or I have some free time
backspace 7 月 13 日 下午 1:15 
full stack trace:
https://pastebin.com/0gNzWrbE
backspace 7 月 13 日 下午 1:07 
i was wrong, shooting a gun with this mod installed makes the game world go invisible for a frame, the error was:

java.lang.NoSuchMethodError: 'zombie.iso.Vector3 zombie.vehicles.BaseVehicle.allocVector3()' at ModelSlotRenderData.calculateMuzzleFlashDepth(ModelSlotRenderData.java:266)
backspace 7 月 12 日 下午 4:20 
i figured it would need an update after better car physics gets one, but that makes sense
Astral  [作者] 7 月 12 日 上午 6:51 
@backspace yes, as long as the devs don't change the code for cars. I'll make an update for this mod when full B42 is released, along with BCP mod
backspace 7 月 11 日 下午 5:45 
still seems to work on 42.10 from what i can tell
John Dulanius 6 月 14 日 上午 12:48 
Could you include a video of how the mod works after the updates you made? Sounds better from what I can read
Astral  [作者] 6 月 13 日 下午 10:56 
@kps224 if you can read comments, then i suggest you check out the mod updates notes first
kps224 6 月 13 日 下午 8:19 
if @kevin is right, then the literal first line in the mod is extremely hypocritical
Astral  [作者] 5 月 28 日 下午 7:51 
@kevin yes