边缘世界 RimWorld

边缘世界 RimWorld

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静脉药物注射器
   
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Mod, 1.5, 1.6
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439.821 KB
5 月 19 日 下午 9:55
6 月 24 日 下午 10:40
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静脉药物注射器

描述
添加一个连接到床的建筑,可以装载药物。有人或动物使用床时会自动使用药物。

医疗床研究解锁

以下情况会停止给药:
1. 小人处于药物过量状态。
2. 小人的成瘾品或对应的化学品需求不够低。
3. 药物给与的hediff已经处于最高档。

此外,药物也能被装载。装载药物时,会自动使用药物提升现存治疗的治疗效果,直到该药物所能达到的治疗效果上限。不会自动治疗,只提升治疗效果
49 条留言
M1911A1 Oversize® 9 月 6 日 上午 12:10 
i think you should add the ability to put more then one drug into a iv for example 3 drug and 1 medicine per iv
Bardez 8 月 31 日 下午 9:43 
Getting an error here:




Failed to Transpile RefuelWorkGiverUtility.FindBestFuel
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
IVDrugInfuser.RefuelWorkGiverUtility_Patch:PatchGetFuelFilter (System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>)
IVDrugInfuser.RefuelWorkGiverUtility_Patch:FindBestFuel_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
HarmonyLib.CodeTranspiler/<>c__DisplayClass11_0:<GetResult>b__0 (System.Reflection.MethodInfo)
[... etc.]




Any ideas?
Griczzly 8 月 27 日 下午 3:11 
@CoffeeFlavored; Same issue here sadly...
革命军-轻风 8 月 23 日 下午 3:16 
是不是应该由医生操作一下AWA如果是我受伤了,我觉得我做不到给自己静脉注射
CoffeeFlavored 8 月 23 日 上午 7:18 
Hemogen pack does nothing to patients with blood loss...?
Frost 8 月 20 日 上午 11:40 
When I download the mod and start the game, the game gives me a pop-up error message.
I followed the path given in the pop-up window and found that it was an error in the. xml file. When I opened it in a browser, it displayed: Error in the first line and first column, unable to find<.
Can be built in the game but cannot be used.
HotdogMoisturiser 8 月 20 日 上午 10:05 
Needs more a larger fuel cap works with the mod that increases the amount it can be linked to
hhhvsghhhvsghhhvsghhhvsghhhvsghh 8 月 15 日 下午 4:58 
hopefully a new update comes with administering drugs with time instead of spamming it until they overdose, currently doesnt work with medicines+ morphine and only stops when the colonists look like passed out goats overdosed. the time system would basically make it compatible with any medicine mod
Church.exe 8 月 8 日 下午 12:22 
@Sandro De Vega does the potion effect Hediff have a level to it? The IV doesn't go by dependency only, it checks if they've overdosed (which doesn't apply to the potions), if their dependency need isn't low enough, (which wouldn't apply to the potions if there is no dependency formed) and if the Hediff given by the drug is max level.

So long as the potions use standard Hediffs that third check should mean they get dosed appropriately.
Sandro de Vega 8 月 4 日 下午 1:30 
Is there a posibility to set those infusers to a timer. Like "dose one per day". I mean i know its not current a thing. But could you make it that way? Bc i tough you could use them for example to give people drugs from other mods like healing potion from medieval stuff. But there is no dependency from it. So i dont think its posible even if it can be fueled with them.