边缘世界 RimWorld

边缘世界 RimWorld

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CAS: Royalty
   
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Mod, 1.5, 1.6
文件大小
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更新日期
10.006 MB
5 月 17 日 下午 11:44
9 月 13 日 下午 10:47
5 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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CAS: Royalty

描述
Camouflage and Stealth for Royalty

Mod details

This mod combines the functionality of Camouflage and Stealth with the Rimworld - Royalty DLC. Camouflage and Stealth (Continued) and the Royalty DLC are required for this mod to function.

This mod provides new FUNCTIONAL camo patterns for several armor sets from Rimworld - Royalty

Locust Armor

This armor always struck me as being very 'spec-ops', jumping into melee combat to decimate unwary opponents then melting into the forest afterwards. These guys got the "Veitnam Green Beret" treatment, getting a full array of Tiger Stripe camo for each of the six terrain types. Locust armor doesn't get a dedicated helmet, so I created a new class of Locust Helmets in matching camo, these helmets are identical to regular Recon helmet stats since the Locust armor is a Recon modification.

Grenadier Armor

The Grenadier is a modification of the standard Marine specialized in breaching buildings and ships, so I gave them a kind of step-up from the standard camo that matched their more specialized nature. At least IMHO the camos were somewhat more specialized in their visual appearances to match the specialized role of the Grenadiers. Again, they don't have a dedicated helmet so they got named re-skins of Marine helmets. Identical stats, bespoke name and paint.

Phoenix Armor

The Bad Boyz(TM) of the Royalty DLC, the Phoenix is a specialized Cataphract armor set. Again, bespoke matching 'super sci fi hex grid' camo patterns for the terrain types, and a dedicated re-skin of the Cataphract helmet named and colored to match the armor.

Mod Notes
I would recommend starting a new game with CAS as opposed to adding it to a save game, and with mods that add content associated with it. To remove the mod I would expect initial errors on subsequent loads that will subside.

Incompatibilities
CE / CE:FT been informed that CE uses it's own line of sight and detection mechanics when shooting etc. So this mod will be incompatible with CE as a result.

Please Like and Favorite!

If you like this mod please give it a thumbs up and favorite!

My Other Mods

CHECK OUT MY WORKSHOP for other bird mods and some cool things like Camouflage armors that gives some awesome functional retextures that actually give your colonists working camo!!

Credits
A huge shout out to Pelador for making the original CAS mods, and Mlie for keeping the CAS mods updated and alive
7 条留言
11Bullets  [作者] 9 月 13 日 下午 10:49 
Fixed some texture path issues. Also fixed the game's color picker adding color overlays. No more red jungle armor or green arctic armors.
11Bullets  [作者] 8 月 14 日 下午 11:09 
Updated for 1.6 Odyssey. Basic testing showed no errors, functionalities intact.
Thetaprime 5 月 20 日 上午 10:28 
I was just wondering if you could swing a retex with all of your new camo types?
11Bullets  [作者] 5 月 20 日 上午 9:35 
Canon answered but links in case needed:
flak https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2196958352
recon https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2196958462
power https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2196958119

Those were mods initially created by Pelador when the original CAS mod was made then updated by Mlie.
Canon 5 月 20 日 上午 8:04 
Or rather you will find the links to them on the page of that one
Canon 5 月 20 日 上午 8:04 
They're in the base mod that this one requires
Thetaprime 5 月 19 日 下午 10:29 
Are these camo patterns available for the vanilla CAS armors like standard power armor?