漫野奇谭

漫野奇谭

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improved upbringing
   
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标签: Hero, Event
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1.326 MB
5 月 17 日 上午 9:03
5 月 17 日 上午 9:53
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improved upbringing

描述
My previous mod included too much content, so I split it into three parts. This mod primarily focuses on improving certain aspects of generating hero to enhance the game experience.

If you check the Wildermyth wiki on upbringings (https://wildermyth.com/wiki/Upbringing), you will see that generated heroes have a 0% chance to receive armor, stunt chance, or bonus damage. Only child and some unique heroes have a chance to gain these attributes.

I simply modified the generation slots, replacing recovery rate and retirement age with stunt chance and physical bonus damage. I also adjusted some of the slots number to give you a chance to generate stronger heroes.

The hook shame and wanderlust offer opportunities to recruit unique heroes, and I have also modified them.

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我之前的模组包含了太多内容,因此我将其拆分为三个部分。此模组主要用于改进原版生成英雄部分,以带来更好的游戏体验。

如果你查看漫野奇谭Wiki中的生成英雄页面[https://wildermyth.com/wiki/Upbringing],你会发现,普通生成的英雄没有任何可能获得护甲、重击概率和额外伤害,只有幕间获得的子女和一些独特的英雄才有机会获得这些属性。

我简单地修改了角色生成的属性槽,将恢复速率和退休年龄替换为重击概率和额外伤害,并调整了一些属性槽,让你有机会生成更强的英雄。

耻辱和疏远这两个契机具有独特的事件提供招募独特英雄的机会,我也对这两个英雄进行了修改。