SCP: Containment Breach Multiplayer

SCP: Containment Breach Multiplayer

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CB v0.9.3 : 设施警卫
   
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7.912 MB
5 月 17 日 上午 1:35
5 月 23 日 下午 9:32
2 项改动说明 ( 查看 )

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CB v0.9.3 : 设施警卫

描述
Model based on https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3425712820
Animation from classic-coop (Yes, the mod is available in MP mode)
(Fix the head problem,thanks to @Gameplayer2009)

Special Thanks:
@TSC finish the idle,crounch,walk animations
@Epsilon-141 finish lots of animations
@Gameplayer2009 provide the guard for SP
12 条留言
Epsilon-141  [作者] 5 月 23 日 下午 9:37 
sandvich 5 月 23 日 下午 9:18 
Thanks !
Epsilon-141  [作者] 5 月 23 日 下午 5:50 
@sandvich Janitorial work guard ? OK, because i made the guard from SS before so this guard is easy to make
Funtime scp deniz npc angel 5 月 21 日 上午 5:15 
can you guys can do medibay from scp:security stories?
sandvich 5 月 20 日 下午 4:56 
Could you port the Janitorial work guard to the steam workshop? (is the same the model, just visor is different because is transperent)
SansDoxx 5 月 18 日 上午 4:20 
pretty cool
Epsilon-141  [作者] 5 月 18 日 上午 1:32 
@Gameplayer2009 you can make a retexture one,because i don't when Commader Nine tail Fox will update it
sandvich 5 月 17 日 上午 9:28 
Fix the head problem
Gameplayer2009 5 月 17 日 上午 7:54 
also i figured out the head problem, it has to do with the NPCBones.ini file

to fix it delete only this part of the text:

head_bonename = Neck
head_controller_max = 2
head_controlleraxis1 = yaw
head_controlleraxis1_min = -60
head_controlleraxis1_max = 60
head_controlleraxis1_offset = 180
head_controlleraxis1_smoothing = 10
head_controlleraxis2 = pitch
head_controlleraxis2_min = -60
head_controlleraxis2_max = 60
head_controlleraxis2_inverse = true
head_controlleraxis2_offset = 15

but if you want, i can make a fix for it.