Portal 2
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Blind Love
   
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5 月 16 日 下午 9:02
5 月 22 日 上午 8:46
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Blind Love

在 ĐⱤ₳Ⱡ₳₥i₳₦ 的 2 个合集中
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描述
Difficulty: 8/10

A lightbridge and funnel puzzle.

Information
~Tight timings or tight jumps are not intended.
~Cube throwing is not intended.
~Grabbing the cube through portals is not intended.
~This is an improved and an advanced version of my puzzle Displacement.


Special thanks to Nobody No-One for playtesting and giving advice for every version I sent him.
And a thanks to NLuziaf for playtesting the original version.
Music by Mikeastro.

I made another version of this that is cleaner at the cost of some subtle logic. If you are interested in seeing how some sequences were changed, here is the link.

This puzzle has been two years in the making. So I’m happy I finally get to publish it and I hope you enjoy it.

Bullfrog's playthrough
Mattchew's playthrough
19 条留言
ĐⱤ₳Ⱡ₳₥i₳₦  [作者] 10 月 3 日 下午 4:31 
@teo thanks for solving! I'm happy to hear you found it satisfying to figure out.
Teo 9 月 26 日 上午 11:26 
I beat this map a couple months ago but never got around to leaving a comment. I want to affirm that this map is suuuuper cool and was exceedingly fun to figure out. In terms of difficulty, for me it felt around the same difficulty as maps I've played that are labeled as 7/10, but this was definitely tough, especially planning the exit sequence. Great work; this is my favorite map from you that I've beaten so far :)
ĐⱤ₳Ⱡ₳₥i₳₦  [作者] 8 月 10 日 下午 1:52 
@paulaus333 thanks for giving this more than a fair chance!
paulaus333 8 月 10 日 下午 1:27 
i couldn't solve it without looking at the solution, got stuck early on. while it is very clever and has an admirable re-use of elements in different ways, I do think that the switching between the funnel, light-bridge and other elements repeatedly becomes a bit tedious after re-treading the same paths over and over. this would be very satisfying to solve without help.. it's just way too convoluted and prone to single-click mistakes, thus too arduous to be 'fun'. clearly, it is intended for much smarter and time-committed players than me. I respect it, just didn't enjoy it. I did give it a good chance, with hours expended :steamhappy:
ĐⱤ₳Ⱡ₳₥i₳₦  [作者] 6 月 15 日 上午 8:34 
Perfect solution! Thanks you for taking the time to make such a seamless video!
Mattchew 6 月 15 日 上午 12:32 
I am very happy that move was found, it is so silly but so fun! I also wanted to shout-out the re-use of the exit piston, that blew me away as well.

Also, I enjoyed this so much I have recorded a solution video for this map! It's segmented, but here!
ĐⱤ₳Ⱡ₳₥i₳₦  [作者] 6 月 14 日 下午 9:39 
Thank you @mattchew. As I was scrolling through my projects to delete some, I came across this puzzle I abandoned over a year ago. I cleaned it up then sent it to the playtesters. I discovered that bridge-skate while NNO was playtesting but was about to scrap it when he showed a way to logically make use of it. Before, it was just a ‘cool’ move I found and instead the piston raised you to the same plane as the surface. So I cannot take full credit for the subtleties as my temporary dementia allowed NNO the time to find a brilliant way to finalize it.
Mattchew 6 月 14 日 下午 3:37 
I didn't expect to do this in one sitting, but I became so invested in this. Now I sit here, 3 and a half hours later, exhausted and extremely impressed. This was an absolute blast to solve and left me stunned. I don't know how you did this. There is so many fun moves in this map, that I struggle to pick one as a highlight. So much portal management, so much clever cube storage, how you use the faith-plate with every element, how much the secondary funnel gets used despite the other funnel existing...wow.

My only complaint is that I wish the white diamonds used for sight-line indicators were replaced with signage instead. I got very much stuck on the jail bars sight-line and that was the only time I had to ask for direct help. I think signage, whether for the portal or binoculars, would have been much more noticeable. Overall, this is very minor.
My personal favorite from you and cheers for this fantastic map, faved!
jandlml 5 月 28 日 下午 8:36 
keep them coming
ĐⱤ₳Ⱡ₳₥i₳₦  [作者] 5 月 28 日 下午 8:26 
@Jandlml thank you for solving and for giving the award!