天国:拯救2

天国:拯救2

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Realish Economy
   
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5 月 16 日 下午 1:52
10 月 16 日 下午 12:06
12 项改动说明 ( 查看 )

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Realish Economy

在 Actalo 的 1 个合集中
Realish Collection
14 件物品
描述
In the year of our Lord, 1403, the average worker in Bohemia earned one Groschen per day; therefore, most Items are 0.25 their default value.

This mod devalues most items in the game to 0.25 their original value, as well as reducing prices on some goods and services.

I recommend using this mod only on a New Game, for immersion.

Changes
- Covers most items in the game.
- Horses are now priced 200Gr (Pebbles) to 3000Gr (Hypothetical perfect horse)
- Horse acquisition cost 0.25 horse value.
- Skill trainer costs reduced (25-500Gr).
- Caravan costs reduced (50Gr).
- Gambling bets reworked (5-200Gr).
- DLC Forge upgrades price are 0.25 their original value.
- Groschen quest rewards reduced by 1/3.

Unchanged
- Baths, and horse washing.
- Inventory presets.
- Documents.
- Herbs and spices.
- Some loots items (gold, silver, etc).
- Some crafting ingredients.
- Dice

Compatibility: This mod is PTF, it only changes prices. It is compatible with any mod excluding those that adjust prices in item (all ptf variants), rpg_param, skill_lesson_level, forge_asset, and scriptparam.
78 条留言
naked jesus 10 月 16 日 下午 4:39 
I gotcha.
Actalo  [作者] 10 月 16 日 下午 2:53 
No, no plan. I've tried looking into how the game identifies a little vs a lot of money - to see if there''s a parameter or setting in a file to change - but no luck. I've found related stuff, but nothing definitive, and this mod is drawing way too much of my time already. It was just supposed to be about devaluing items, I never intended to expand it so much.
naked jesus 10 月 16 日 下午 2:34 
Is there any plan to fiddle with the parts of certain quests that ask you to pay a large amount of groschen?
Actalo  [作者] 10 月 16 日 下午 12:55 
The formula seems to increase my edit's effect, as the amount of Groschen awarded, increases. I set it at 1/3 for an award of 225Gr. So, anything higher, the reduction will be (> 33%), anything lower, and the reduction will be (< 33%). I think that'll work out pretty well for reducing the bigger quest rewards without completely disappearing the lower ones in early game.

Thanks for your help.
VARGARR 10 月 16 日 下午 12:29 
So I checked it and it seems ok. In the last will quest I got 175g (reward in vanilla is 250g) and as for the executioner's pride quest I got 45g as a deposit (reward in vanilla is 60g)
Actalo  [作者] 10 月 16 日 下午 12:10 
It was the quest rewards constant I edited - misunderstood how it worked. It's fixed. Now, instead of 50% reduction, I kept it 1/3 or 33%, roughly. It's supposedly a multiplier constant used on each value, but there seems to be a formula beyond just the multiplier because it's not consistent. Therefore, I did a 1/3 reduction just to be safe. Let me know, if you can, what the different is in your quest rewards now.
VARGARR 10 月 16 日 上午 10:13 
I noted this in the last will and in Executioner's Pride. In the last will I was supposed to get 250g and I got nothing, and in the Executioner's Pride task I was supposed to get a 60g deposit and also nothing.
Actalo  [作者] 10 月 16 日 上午 10:06 
Which quest?
VARGARR 10 月 16 日 上午 10:02 
Hi, I have a problem with your mod, after completing the side quest I don't get any cash reward. Any advice?
naked jesus 10 月 13 日 下午 2:23 
Gotcha, makes sense. Thanks for the clarification!