Transport Fever 2

Transport Fever 2

74 个评价
Green Houses & Garden Assets
   
奖励
收藏
已收藏
取消收藏
Misc: Misc
文件大小
发表于
1.597 GB
5 月 16 日 上午 1:25
1 项改动说明 ( 查看 )

订阅以下载
Green Houses & Garden Assets

描述
Green Houses & Garden Assets with Scaling & Terrain.

BEWARE: This a large file and maybe take time to download.

Models and textures (©) 2025 Adie Gibbs all rights reserved.
No models edits allowed without permission.
No textures edits allowed without permission.
Permission is not granted to re-host or re-release models or textures anywhere else.

Don't Forget to Gives Us a Thumbs Up.

Repainted and uploaded with prior permission.

These maybe updated from time to time. Please do not share on other sites.
20 条留言
Adie Gibbs  [作者] 6 月 4 日 上午 2:44 
I would not be able to put my saved game on steam it is too big with nearly 2000 mods. Reference the requested mod. I will consider this and maybe in a future mod
Wind99 6 月 3 日 上午 8:11 
adie is it posible if u could create a mod like a uk morrisons and tescos with there car park lights and carpark as assets its is a good idea for a mod and can u put your savegame on steam as well
Adie Gibbs  [作者] 5 月 21 日 上午 7:18 
Thast I do'nt know as yet. we will have to see further down the line
Wind99 5 月 21 日 上午 6:50 
i ment ad
Wind99 5 月 21 日 上午 6:50 
hey guys who is hype for transport fever 3 anyway abi can u create your uk stuff into tf3
Nordor 5 月 17 日 上午 6:55 
Great Job! I love the quality of the assets.
Rauschpfeiff 5 月 16 日 下午 2:30 
It's not a matter of the file size, but of the need of resources for only a few mods. Mods that are still really good looking, but they just use too many resources. I'm sure there is a way to make the models less big without a big loss of quality.
Adie Gibbs  [作者] 5 月 16 日 上午 11:54 
I am splitting the Mod into 2 mods.... on as Greenhouses and as Garden Assets. Greenhouse Mod is 1.19gb, the Garden Assets is 463mb. Will that work
Quince99 5 月 16 日 上午 11:26 
Perhaps try removing detailing from the interior of one greenhouse, leaving just the framework and the glass and then recheck the tri count in the Model Editor when it's been re-exported.

If that makes no appreciable difference, remove the glass and check again. This way, by gradual process of elimination, it will be possible to find where all the triangles are coming from!
Adie Gibbs  [作者] 5 月 16 日 上午 10:57 
What if I took the plants out of the greenhouses I am sure it will drop in number.