Garry's Mod

Garry's Mod

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gm_conquest_in_flatgrass
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素材类型: 插件
插件类型: 地图
插件标签: 建筑, 快乐
文件大小
发表于
101.265 MB
5 月 14 日 上午 3:14
1 项改动说明 ( 查看 )

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gm_conquest_in_flatgrass

在 Universe Archblade 的 1 个合集中
Cinematic Combat
202 件物品
描述
With oceans no more; the central tower has taken claim of this boundless landscape. Even though there may be little in terms of infrastructure in the present day. The vast terrain occupied by little more than flat grass contains potential for the exponential growth of industry, secured for expansion by the watchful might of the tower.

Features:
• Grass that is flat
• Central Tower taken from the map 'Landscape Conquest'
• Global AI Nodes

Recommended collection for your conquest across the landscape:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1885100825

Night version:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3483702520

Turrets used in screenshots by netiPL:
[LVS] - Flak 88 and [LVS] - Type 96 25mm

Original map 'gm_flatgrass' by:
Garry Newman

Thanks for playing! :)
热门讨论 查看全部(2)
34
4
6 月 19 日 上午 6:28
Stand Ready For My Arrival Worm
Sackyboy
11
5 月 29 日 下午 12:08
置顶: Bugs/Suggestions
Universe Archblade
353 条留言
Al 9 月 27 日 下午 11:59 
oh, ok thanks for the help :D
Universe Archblade  [作者] 9 月 27 日 下午 10:56 
@Al
Once you have placed down the turret via the entities tab, hold 'c'. Then hover over the turret, right-click and select 'properties', followed by clicking the box to enable the AI.
Al 9 月 27 日 下午 8:42 
can you make the anti air turrets are NPCS?
tf2 metrocop 9 月 23 日 下午 3:52 
i feel like you should make a mod where you can add auto firing cannons or spotlights for the night version
Universe Archblade  [作者] 9 月 20 日 上午 1:09 
@Rizzstar
:csgogun:b a n g !
Rizzstar 9 月 19 日 下午 11:07 
I sware i heard a gun firing but im in singleplayer
Spilledmilk 8 月 19 日 上午 11:49 
I had Antlions vs combine using the lambda players addon in this map 10/10 experince
Gojira_06 8 月 6 日 下午 7:20 
stand ready for my worms arrival :steammocking:
t51 enjoyer 8 月 4 日 上午 6:42 
thanks
Universe Archblade  [作者] 8 月 3 日 下午 10:15 
@t51 enjoyer
Once you have placed down the turret via the entities tab, hold 'c'. Then hover over the turret, right-click and select 'properties', followed by clicking the box to enable the AI.