工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

评价数不足
A Divided Country Population v1.3
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
354.701 MB
5 月 13 日 上午 12:38
5 月 19 日 上午 5:44
5 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
A Divided Country Population v1.3

在 Pingu's Revenge 的 2 个合集中
Pingus mostly Vanilla W&R Maps ·(◕‿-。)
15 件物品
Pings used mods
73 件物品
描述
A divided country & More immersion (Update requires re-download)

Map without population

Mods you need
Steam is spinning & won't let me call any mods (that are needed, so here are the links)

Rural infrastructure
----------------------------------------------------------------------------------------------------
Asphalt filling
----------------------------------------------------------------------------------------------------
Additional Customs Buildings
----------------------------------------------------------------------------------------------------
Dual Road Customs Checkpoint
----------------------------------------------------------------------------------------------------

Important note Freight wagon purchase
Do not use the small Train dealers to buy wagons, these are too short for a locomotive to attach a wagon to. Use the vanilla customs houses or the customs house freight stations to buy wagons

Start City
The starting city has dirt footpaths for citizens to spawn in Houses, you can simply remove them to avoid activating the city. It's easier if you start in realistic mode with the least amount of money. Biome DLC may be required because there are a few Siberian houses in the city.

Important Note Customs Houses
Trade with other cities, not with the border. Customs houses are part of individual company premises. They can be found near descriptive names. Near city names, you will find customs house bus stops. There is one vehicle trader near the border for each faction (NATO & Soviet) and one train trader for each faction. You cannot necessarily buy or sell everything at every customs house; there are separate customs houses for immersion. Pay attention to what is available—for example, fuel cannot be bought everywhere. Export/import of bulk goods is only possible with NATO at the mines, where there are two vanilla customs houses with rail connections. For exporting all other materials, there is Comrade Joe's Super Trade Center with multiple train stations for exporting (note: rail connections are continuous and also serve as a connecting route).

Ships
Ships (preferably river freighters) can dock directly at the customs house docks and buy or sell goods, so you don’t have to wait as long for them to leave the map. Exporting by ship beyond the map should still be possible.

Electricity/Substations
There are substations that include electricity import/export stations. The ones usable by the player are those with an additional connection within the borders to smaller substations. All stations import a minimal amount of electricity at the start (it costs nothing or almost nothing as long as no power is consumed), which ensures that gas stations and the maintenance station can operate.

Important Note Maintenance
There is a rest area that also serves as a service/maintenance station. It has two construction offices that can maintain each other and should repair gas stations and transformers when necessary. A distribution office is also located there, supplying the workshop and all existing gas stations on the map. The electricity for the tracks at this location is not sufficient for train traffic (it only removes the [required power] symbols from the tracks).

When playing in realistic mode, make sure to maintain the few buildings of other cities with your own construction offices or use those at the maintenance station. Some buildings are outside their automatic range.


Important Note Traffic
There are several gas stations on the map that are powered by electricity (if you want to export electricity via substations, you should also connect the medium-voltage line to keep the gas stations operational with your produced power). There are (camouflaged) gas stations that are purely decorative, each equipped with a free gas station that requires no maintenance.

Regarding trains, only electric locomotives can be used (there are no diesel stations for locomotives). If needed, you must build and supply your own diesel stations with fuel. To do this, temporarily move the borders using cheats in editor mode to start construction projects there.

Important Note Mods
All mods are required to make everything look like it does in the screenshots.
7 条留言
Pingu's Revenge  [作者] 5 月 19 日 上午 5:48 
Update
Name adjustments for Abandoned Areas & another hastily abandoned mine added. Something may have been left behind. :pact:

Updates requires re-download
Pingu's Revenge  [作者] 5 月 18 日 上午 6:03 
Update
Another abandoned freight station near the pre-built city added & the city slightly expanded for about 400 pop
Pingu's Revenge  [作者] 5 月 15 日 上午 3:22 
Update
Added abandoned freight station with depot to reactivate & added the Rookie Village as an Easter egg decoration.
Starshine 5 月 14 日 下午 4:38 
Beautiful work, I love the graveyard especially, so many small details
Pingu's Revenge  [作者] 5 月 13 日 下午 10:59 
@RedDog I have now added the mods as a direct link in the description above. The texture pack is linked on the right side under required mods. Steam somehow goes crazy & won't let me add anything else.
RedDog 5 月 13 日 下午 3:24 
When starting a new game using this map, only the customs and the asphalt filling mods are automatically loaded. Are there any other suggested mods for this map?
I like the new concept of trading in outlying cities instead of at the border. I will be trying it out this week.
Thanks for a new idea.
Pingu's Revenge  [作者] 5 月 13 日 上午 2:07 
Quick update

The first version hardly let any citizens spawn because no footpaths were connected. Now dirt footpaths have been added. Can be removed without cost & waiting time.