Sea Power

Sea Power

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【ICE】Tsushima Express
   
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Timeframe and Location: 1980s, Fictional
Mod Type: Single Mission
文件大小
发表于
1.235 MB
5 月 12 日 上午 9:53
1 项改动说明 ( 查看 )

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【ICE】Tsushima Express

描述
🔸Difficulty:⭐⭐⭐⭐⭐
🔸Mod Type: Escort mission,ASW
🔸Country: Japan
🔸Duration: Long mission
🔸Summary:1987. An incident between border guards in the DMZ brings the Korean conflict to its most critical point since the 1950s. Japanese and American forces are to be deployed on the Korean Peninsula with the objective of pressuring China and North Korea. Allied forces must break through a submarine and aerial blockade to open supply routes to the peninsula.
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🚧🔨Feel free to leave a comment if you enjoyed the mod, or if you found any bugs or things you think could be improved. Constructive feedback is always appreciated!🚧🔨
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引用自 author
⚠️ Important ⚠️– About Mod Usage:

Installing mods for Sea Power alters the game from its original design. Since the game is still in Early Access at the time of this mod’s release, upcoming updates or patches could potentially disrupt how this mod functions.

Although it's uncommon, conflicts between mods can happen—particularly when several are active at once. The more mods you have enabled, the greater the likelihood of performance issues or unexpected bugs.

Use mods responsibly and at your own discretion...


To completely uninstall this mod:

Uncheck the mod in your mod manager.

Click "Accept."

Unsubscribe from the mod.

Confirm that the mod's folder has been deleted from:
C:\Program Files (x86)\Steam\steamapps\workshop\content\1286220
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引用自 author
⭕️PS: Keep your comments pleasant, this is not the place to talk politics, let's help the game community grow.⭕️
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changelog
current
1.0 release

5 条留言
ICEM4N  [作者] 5 月 19 日 下午 12:52 
@Bobjr thanks man¡
Bobjr 5 月 17 日 下午 12:37 
I just have to say, I really appreciate the layout of this mod description.
ICEM4N  [作者] 5 月 17 日 上午 8:52 
@v o l p e x I think it's a game mechanic problem, I have experienced issues during air combat where, upon ordering an aircraft to attack a specific target, its status shifts from "weapons free" to "hold fire." The best solution I can suggest is to maintain multiple aircraft patrols nearby and micromanage them, this increases your chances of success, btw, thanks for play the scenario :)
v o l p e x 5 月 17 日 上午 8:05 
Okay I want to understand if it is a sea power thing, the mod or my skill issue. The Japanese f4 phantoms have completely useless missiles, I launched at least 4 or 6 to shoot down a single Chinese mig, which then the Chinese pack simply turned towards me and finished off all my phantoms like nothing. Is it a mod problem or mine? I mean I've always played with American Tomcats, and the AIM9 or AIM7 gave me much less problems shooting down enemy planes
skyborn21 5 月 14 日 上午 10:41 
Alright man im gonna try this out ill let you know how it goes