Stellaris

Stellaris

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Defense Platforms Disable
   
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5 月 12 日 上午 5:13
5 月 14 日 上午 6:06
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Defense Platforms Disable

在 Easy Pete 的 1 个合集中
Easy Pete's Mods
7 件物品
描述
Small mod that makes defense platforms and ion cannons disable instead of being destroyed. The defenses reenable at the end of the month if there are no enemy fleets in the system. The defenses will receive a 3 year fire rate and hull debuff when reenabled that can stack multiple times.

Other Mods:
Terraforming Spawn Menu: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3477854332
Additional Mega-Engineering Projects: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3155789435
7 条留言
Easy Pete  [作者] 5 月 29 日 上午 5:29 
@Arty Aeterna no it only works with vanilla defense platform shipsizes
ArtyAeterna 5 月 29 日 上午 3:16 
Does this work with mods that add new defense platforms or increase the max level of a starbase?
Easy Pete  [作者] 5 月 16 日 下午 9:32 
@youtubitz, currently stellaris is buggy with ships disabling. In order for ships to disable they have to disable at a health amount above zero (this mod for example disables at 0.6 hp). To make them randomly disable would require even more event scripting which will have a performance impact.
youtubitz 5 月 16 日 下午 9:29 
No idea how hard it would be to implement but maybe there could be an optional system where platforms have a chance to be disabled before hitting zero health like how ships have a chance to warp away if damaged before hitting zero health.
And if they do hit zero they are destroyed, it could be a good balance maybe
Easy Pete  [作者] 5 月 16 日 下午 9:17 
@LauraTons No idea, I don't use that mod
LauraTons 5 月 16 日 下午 7:31 
does this work with nsc3?
Dekent 5 月 13 日 下午 1:46 
Sweet was just looking for an updated version of this!