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Empire Rebuilt: Cities Overhaul x CATO V4 - Compability Patch
   
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标签: Environment/Map
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4.435 MB
5 月 10 日 下午 5:28
7 月 26 日 下午 1:44
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Empire Rebuilt: Cities Overhaul x CATO V4 - Compability Patch

描述
This is a compatibility patch between CATO V4 and Empire Rebuilt. It has to override both mods to work correctly, like this:

-CATO V4.mod
-Reborn Cities.mod
-Empire Rebuilt - Cato Patch.mod
-Empire Reborn x CATO V4 Patch.mod


(YES, you still need to use Kaeler's original patch, make sure to leave a like for him)
10 条留言
EraiMH 11 月 16 日 下午 1:01 
In Heng: Floating light posts close to the bridge to Trader's Edge, floating harpoon turrets, a duplicated chunk of bridge in front of the police station, a few weirdly placed market stalls and light posts.

In South Stone Camp: A clipping ramp, another disconnected ramp, a clipping swamp lookout tower, a corpse furnace clipping into a wall.

In slave farm: several cactus and wheat farms clipping into each other and inside buildings.

In eyesocket: a duplicated clothing store and a clipping corpse furnace

In Brink: a few weird market stalls but nothing too bad here
EraiMH 11 月 16 日 下午 1:01 
In Bark: A swamp platform on the shore clipping into a swamp house, another platform clipping below a pier, a floating fish drying rack, another fish drying rack clipping into the slave shop by the docks, two fish drying racks clipping in front of a swamp shack, a swamp platform clipping into the bakery gate, metal bridges clipping into the town wall, metal bridges under a platform, a crane clipping into a bridge, one misaligned bridge by the boat.

In Port North: Several stone quarries clipping into each other disconnected metal bridges, a crane in the middle of the water, a swamp platform clipping into the slave buildings.

In Port South: Some minor clipping of tarps into stone quarries and machines into buildings.

In Stone Camp: A duplicated corpse furnace though I haven't noticed much else here.

In Stoat: no floating buildings or clipping but a weird placement of light posts and market stalls which I think are added by reborn cities and CATO separately.
EraiMH 11 月 16 日 下午 1:01 
Thank you for taking a look into it.

Not buildings outright, but I get things like floating lights, floating gates, etc which I'm assuming were added in later releases of CATO. I went through all towns covered by Reborn Cities and this is what I got, as well as other oddities like clipping, dupes, and odd placements.

In Heft: Floating lights were CATO's bridge used to be, floating support beams by the city gates, some things like platforms and campfires from CATO clipping into buildings like the police station or the outpost by the palace, one cactus farm inside one of the buildings (think it was the weapon shop).

Sho-Battai: One of the buildings was actually a vanilla longhouse instead of the moor buildings used by Reborn Cities. One market stall clipping into a Moor C general shop a couple of cactus farms in odd places which I assume were added by CATO later. A support beam 3 and two torches by the police station that lead to nowhere.
Tonny Lawrence  [作者] 11 月 15 日 上午 9:12 
Damn, @EraiMH can you specify the locations that the buildings are floating??? I'll take a look into it!
EraiMH 11 月 14 日 下午 3:37 
Is anyone else getting floating items with the latest version of CATO?
Eyeless Deceiver 6 月 15 日 下午 1:09 
Thanks for this one!
Tonny Lawrence  [作者] 5 月 12 日 上午 5:57 
OF COURSE! Thank you!!! :mbpraise:
Kealer 5 月 11 日 下午 11:47 
Thanks a lot for this! can i add it to the description of Empire Rebuilt so people can find it more easy? With credits and all of course
Tonny Lawrence  [作者] 5 月 11 日 下午 12:56 
YAY senpai noticed me!!

:mbnecoup:
crunk aint dead 5 月 11 日 上午 10:42 
Thanks bro!