Stellaris

Stellaris

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Civ-esque Game Handicap
   
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5 月 9 日 上午 11:28
5 月 11 日 下午 4:16
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Civ-esque Game Handicap

描述
Civ Style difficulty levels for multiplayer handicapping.

# Starting

At the start of the game each player is able to chose a difficulty. Every players difficulty is announced to all other players to prevent unfair choices!

# Later

Each player also gets an edict to change the difficulty later which also announces to all other players.

Has 8 Difficulty levels Settler to Deity

4 Levels of Help
4 Levels of Malice


This is also my first stellaris mod so if there are issues with things my bad, just dm me and i'll try to fix them.

4 条留言
Judebot  [作者] 6 月 15 日 下午 9:29 
I didn't extensively test but these are just added as empire modifiers, so I suspect there shouldn't be many desyncing issues.
Kepos 6 月 5 日 上午 6:43 
@Duckpower2017
That wasn't outlined when I asked, but thank you for pointing to it.
It would make a great enahancement for MP games, but I fear the different levels for each player may result in desync quite often. Tests will tell.
Duckpower2017 6 月 5 日 上午 6:26 
@Kepos it says each player gets to choose a difficulty, so if each player gets to choose a difficulty it would be reasonable to assume that difficulty is seperate to each player and they get to choose their prefered difficulty at game start
Kepos 5 月 10 日 上午 2:06 
You might want to give some more details. So far I understand, the host gives each player a ranking or chooses every player by himself?