边缘世界 RimWorld

边缘世界 RimWorld

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[SYR] Thrumkin Continued++
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Mod, 1.5, 1.6
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2.965 MB
4 月 30 日 下午 7:07
10 月 16 日 下午 12:04
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[SYR] Thrumkin Continued++

描述
The 1.5 continued version, does NOT use biotech genes
Sans Original 1.5 Update Here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3307995997
Syrchalis' original mod here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2017359567

I fixed some missing bits and bobs that were missed by Sans when they updated it for 1.5. Cleared up what issues I saw people having in their comments section and re-posted. I do not, at this time, claim any of this mod, but if you find issues let me know and I'll see what I can do. Thank you. Now Updated for 1.6!

Adds a humanoid thrumbo race.
The Thrumkin are a neolithic race that inhabits different planets, having been captured and brought along for the ride due to their rarity and beauty.

A large, graceful humanoid creature, with long white fur, a large sharp horn and short simple tail. Their striking resemblance to Thrumbos gave them their name and leaves no doubt to where this race might have originated from.

While generally peaceful they make excellent melee fighters, thanks to their resilent hide and razor sharp horn. Thrumkin live in harmony with nature and know more about plants and animals than most advanced cultures, at least on the planet they are living on.

They are not particularly skilled when it comes to building tools and using them, neither are their structures more than simple protection from the elements.

Requires Humanoid Alien Framework loaded before this
Harvest Yield Patch is not required, but highly recommended, otherwise some aspects of the race won't work as I intended them to.

Advantages:
- Durable, taking 20% less damage from all sources
- Can craft crossbows, a slow but accurate medieval weapon
- Powerful melee attack using their horns
- Bonuses to plants and animals
- Resistant against the cold
- Cannot get several annoying traits (Creepy Breathing, Abrasive, Gourmet, Annoying Voice)
- Can be sheared regularly for thrumbo fur
- Good negotiators
- Good with general labor
- Higher foraged nutrition in caravans
- Can eat wood
- High carrying capacity

Disadvantages:
- Chance to get lower quality when crafting/building/scultping
- Care about thrumbos and what you do to them
- Bad handling of guns
- Bad traders
- Gain very little benefit from eating meat
- Have a generally higher appetite
- Get sad when their horn is stolen (=amputated)

Additional feature: Menardy
Menardy is a unique female thrumkin that spawns regularly (not always!) as faction leader for the thrumkin tribe. She has a unique visual appearance and extremely desirable traits and stats (still somewhat randomized). She can be captured and recruited.
热门讨论 查看全部(3)
5
20 小时以前
置顶: Bugs
ElTwoFour
0
5 月 1 日 下午 4:43
置顶: Suggestions
ElTwoFour
51 条留言
ElTwoFour  [作者] 21 小时以前 
Put out an update. This will fix the horn issues (far as I can tell anyways) and allow your thrumkin to operate in space without their noses sticking out of their faceplates. Thrumkin plants should function again and the mod will now work better with Harvest Yield (Continued) again.

I had to remove their ability to spawn with other factions while I continue to work on a fix there. Something in the patch structure clearly needs to change or they'll keep spawning en masse which is not ideal.

Still working on why they may not be butcherable.
ElTwoFour  [作者] 10 月 16 日 上午 7:20 
Going to be updating a bit today... Looks like Horns should be working again properly when removed and replaced but still making sure its all working right. Also the plant error will be gone and the mod will be effected again by [SYR] Harvest Yield (Continued). So feel free to grab that mod by Mlie here! https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3253521389

I will comment here again when that update goes live. (In final testing at the moment.)
ElTwoFour  [作者] 9 月 21 日 上午 1:31 
I could have sworn... someone had just commented here a bit back...

I'm working on Mantodeans at the moment trying to get their code working. Hired someone to do it and am in the process of making sure its all working. Then I will be hiring someone to shore up the code for Thrumkin. I swear I have not forgotten you all!
Luckspeare 8 月 24 日 下午 7:33 
Hugslib report on the error here, isolated to minimal mod layout.

https://pastebin.com/YEUzKnbF
ElTwoFour  [作者] 8 月 14 日 下午 11:02 
Thats... a new one. I'll take a look and add it to my little growing list of issues. Thank you.
Jet 8 月 14 日 下午 11:01 
is not being able to butcher thrumkin WAD? i made butcher all settings not forbidden, in range etc and it says no corpse available despite it being fresh
Balthazad 8 月 12 日 上午 2:40 
https://gist.github.com/HugsLibRecordKeeper/9d69dba2d0a8fcbd0165457d208d3a24

Error while instantiating a mod of type SyrThrumkin.SyrThrumkinCore: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> HarmonyLib.HarmonyException: Ambiguous match for HarmonyMethod[(class=RimWorld.PlantUtility, methodname=GrowthSeasonNow, type=Normal, args=undefined)] ---> System.Reflection.AmbiguousMatchException: Ambiguous match found.
ElTwoFour  [作者] 8 月 8 日 下午 7:52 
Thank you! That log will probably help me figure it out. Got a lot of work stuff the next two weeks but I'll try to get this fixed up soon as I can!
Jet 8 月 8 日 下午 5:40 
cool cool. I first noticed it was strange since im getting whole squads of the empire faction (Vanilla expanded) being made almost entirely of thrumkin patrols.
edit: oh nice to see im not the only one in the comments with the population issues lol


I also dont remember if i posted my logs before regarding the issue with infinitely harvestable thrumkin horns but here it is just in case
https://gist.github.com/HugsLibRecordKeeper/4ad7d7a64cfeacdf4140d9266d849325


Error in [SYR] Thrumkin Continued++, assembly name: SyrThrumkin, method: Recipe_RemoveHornThrumkin:GiveThoughtsForPawnHornHarvested, exception: System.MissingMethodException: Method not found: System.Collections.Generic.List`1<Verse.Pawn> RimWorld.PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonistsAndPrisoners()
ElTwoFour  [作者] 8 月 6 日 下午 8:44 
Certainly nothing I intended. I'll take a look when I'm able and see if I can figure why. I actually reduced the situations they should have been spawning a little bit... maybe I used the opposite direction I should have....