DayZ
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Carim
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Type: Mod
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182.405 KB
4 月 21 日 上午 8:42
6 月 2 日 下午 2:43
18 项改动说明 ( 查看 )

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Carim

描述
Carim
Open Source mods for DayZ



Full documentation (including configuration for server owners) is in the README on GitHub: https://github.com/CarimDayZ/dayz-mod-carim/blob/main/README.md

This Open Source mod includes all the features Carim has to offer:
  1. Autorun
  2. Chat
  3. Compass
  4. Map
  5. Nametags
  6. Party
You are free to use this mod on your monetized servers. The works are licensed under the Apache License[www.apache.org].

Autorun


Provides autorunning functionality. Start and stop using the configurable key (default: '+'). Adjust the running speed using your normal keybinds.

Chat


Provides global chat. Switch chat channels with the press of a configurable key (default: 'Z'). Adjust size with configurable keys (up: ']', down: '[').

Compass


Provides a compass at the top of the display with the press of a configurable key (default: 'H').

Map


Provides an in-game map for saving markers and viewing party members. Open with the vanilla configurable key (default: 'M'). Double-click to add a marker, double-right-click to edit and remove. Toggle visibility with a configurable key (default: 'K').

To apply a nicer style than vanilla with additional locations, you can use the CarimMapStyle mod.

Nametags


Provides ability to configure zones to display player nametags by specifying a position and radius. Toggle visibility with a configurable key (default: 'K').

Party


Allows creation of parties and displaying of nametags of party members. There is no party size limit.

Parties are managed by the player. Open the menu (default key: 'P'), and Add players to your party. If they have also added you, then your nametags will automatically appear. Parties are saved, so you don't have to re-create it each time you login. They also work for whatever server runs the mod.

Tactical pings can be placed (default key: 'T', clear with 'Y') that will be shared with your party.

Toggle visibility of markers and nametags with a configurable key (default: 'K').

Optionally, servers can configure Admin Ids that allow adding party members without them needing to add back.

Information


This mod originated from the Carim DayZ project
The original source is at https://github.com/CarimDayZ/dayz-mod-carim
To support this open source project, you can donate at https://paypal.me/cnofafva
To learn more visit https://discord.gg/kdPnVu4

Acknowledgements


  • Thank you to Karma's Wasteland for testing and providing valuable feedback.
138 条留言
cnofafva  [作者] 17 小时以前 
All the configuration instructions are in the readme on GitHub. It's very important to read through them carefully.
cnofafva  [作者] 17 小时以前 
You likely don't have the cfggameplayjson enabled in your server config
xdeinooxd 20 小时以前 
hellow fellow survivors. i have an problem. when i play on moded servers maps,grups and player manue to start groups and markers dont work after 10 minuts, it started after trying to set up a own server with this mod plizz help :steamsad:
CJB 10 月 13 日 上午 5:58 
Indeed, nothing in this mod seems to work. The config file that is generated is small with very few options.
apointedaaa14 10 月 1 日 上午 10:04 
i just added this to my local server. the party menu doesnt open. does this mod work on local servers? if so what do you think i missed?
SaHyatt 9 月 3 日 下午 10:29 
Thank you very much for the quick response.
cnofafva  [作者] 9 月 1 日 下午 8:56 
SaHyatt 9 月 1 日 下午 4:57 
Where does one find the color values to change the color of the personal markers and map markers? I see where to change them in the config but not sure what to change the value to for a light blue color. White is hard to see on a winter map.
cnofafva  [作者] 7 月 26 日 下午 1:39 
Chat history is a planned feature. You can look at the issues on GitHub (or submit a new one) to see what's coming.