Crusader Kings III

Crusader Kings III

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Everlasting Life
   
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4 月 19 日 上午 7:56
8 月 29 日 上午 4:32
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Everlasting Life

描述
Overview
Do you also miss the days of incredibly rare but impactful events that were present in the previous entry? Everlasting Life brings back a very rare immortality event chain, heavily inspired by the immortality events in Crusader Kings 2. Full credit where it's due to the CK2 event writer as I re-used some of their writing for the first two events before deviating with something more manageable. To my knowledge, in the base game there is still no way of getting the immortal trait organically, so this fills that role.

Rarity
There is approximately a 1 in 100 chance per any character's lifetime (assumed if reaching the age of 60) of simply having the chance to become immortal. Factoring in actually becoming immortal is another matter- the chances would be lower than that.

Notes
  • Rulers only, no adventurers.
  • Must be 30 years or older.
  • Must have a court chaplain.

Compatibility
Everything!

Credits
The CK2 writing team!

My Mod Lists
Genetics, Death & Difficulty
Better Landless Adventurers
16 条留言
DarthSamoyed 6 月 10 日 下午 6:21 
Is the outcome of each event predecided to some extent? I have savescummed with task manager like 6 times and die each time on the final test.
Nye  [作者] 5 月 23 日 下午 11:06 
Yeah just random chance
cinnamonlaser 5 月 23 日 下午 4:48 
How do I get it to happen it just does by random chance?
NecaX 5 月 20 日 下午 2:15 
Oh, thank you!
Nye  [作者] 5 月 20 日 上午 3:14 
It works
NecaX 5 月 20 日 上午 3:02 
Any way to test if this mod works in the last version?
Comrade Hexaborg 5 月 16 日 上午 4:20 
This is cool! It would also be pretty cool if there was an event chain specifically for landless characters, so that you can roleplay some immortal person who influences history across the centuries before becoming a ruler yourself.
Amicus 5 月 12 日 下午 5:57 
Can the trait be passed on?
Myphicbowser 4 月 29 日 下午 4:47 
Good change imo Nye, thank you!
Nye  [作者] 4 月 29 日 上午 9:30 
For anyone subscribed, I buffed the chance per characters lifetime from 1 in 250 to 1 in 120. It's hard to know what the correct probability should be. I just want this to be a special moment in a playthrough and therefore don't want it to be too common.