RimWorld

RimWorld

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Star Wars : The Force - Lightsaber
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Mod, 1.5, 1.6
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10.099 MB
18. dub. v 9.37
2. říj. v 16.40
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Star Wars : The Force - Lightsaber

V 1 kolekci od uživatele Lee
Star Wars Collection By Lee
22 položek
Popis
This mod adds Lightsabers to Rimworld. Split from my original Mod. This mod will include the various lightsaber related components such as Kyber Crystals, Upgrades, and whatever else I feel like adding. Also includes a expiremental melee parry system within the mod. For the full experience i recommend royalty, so that you have access to the Stance System as well. CE is Compatible

Lightsaber Systems:
This mod includes its own lightsabers with a variety of features including.


Customization:
Select from over 50+ designs for the hilts, with 9 preset colors to choose from. Or Choose a custom color using the in-game RGB selector. The possibilities are endless. Newly added is the component system. Now adding 5 new categories that can each have its own unique stat bonuses.





Deflection/Throw Lightsaber
Two essential features for lightsabers have also been included. Deflection of projectiles, and the throw lightsaber ability.




Stance System:
A fully customizable stance system has been implemented. Each pawn will hold their lightsaber in a unique matter corresponding to the 7 lightsaber forms. For further customization, you can enable custom stances in the Mod Settings.



Parry System:
In addition to the above stance system. An optional new combat system has been implemented. Parrying. This occurs when two humanoid pawns with skills are engaged in combat with one another. Taking in a combination of melee skill, pawn manipulation, and the skill difference between two pawns, defenders now have a chance to parry the attack without taking any damage. Can be disabled in the Mod Settings under Lightsaber Combat System. This also links with the above stance system to allow different forms to overpower one another.

Melee Animation Support:





Our other mods:

Populární diskuze Zobrazit vše (2)
6
23. říj. v 12.25
Bug Reports
Lee
9
24. říj. v 15.46
Abilities
Panfoo
Počet komentářů: 618
MeowingSquid 8. pro. v 9.30 
Cool, thanks. Like your mod.
Lee  [autor] 8. pro. v 8.51 
Ill look into it when I get a chance
MeowingSquid 8. pro. v 8.40 
On the "i" menu, it seems like the lightsaber styles aren't applying their bonuses correctly. For Soresu, things like melee dodge chance and lightsaber deflection are only giving 0.2% each.
Lee  [autor] 8. pro. v 8.23 
You can't really rename defnames it will break everything
MeowingSquid 8. pro. v 8.18 
In the scenario editor, there is are like five lightsaber items with the same name. Can you rename them so I know what they are. Also ingame, there are two lightsaber recipes with the same name. And they look like the same item stat wise.
Lee  [autor] 7. pro. v 14.11 
Not currently. That was implemented before gravships were implemented, so there was no way to easily get them without traveling everywhere
Redirishman 7. pro. v 7.54 
Love the mod!!! Thank you so much! is there a way to reduce Kyber Crystals? They are all over especially on grav ship runs. Gold is harder to find than rare Kybers.
Lee  [autor] 4. pro. v 9.19 
@Opus Of A Bone Daddy : Maybe. Could try it with and without
Opus Of A Bone Daddy 3. pro. v 18.48 
Could be, aye…damn. You think it could be Dual Wielding?
Lee  [autor] 3. pro. v 10.35 
uh sounds like a bug or mod conflict. I don't touch the draft gizmo