边缘世界 RimWorld

边缘世界 RimWorld

181 个评价
Non-Lethal: Re-Examined
   
奖励
收藏
已收藏
取消收藏
Mod, 1.5, 1.6
文件大小
发表于
更新日期
702.322 KB
3 月 31 日 下午 5:36
9 月 15 日 下午 5:04
9 项改动说明 ( 查看 )

订阅以下载
Non-Lethal: Re-Examined

在 Smxrez 的 2 个合集中
Re-Examined Mod Series
9 件物品
Smxrez's mods
15 件物品
描述



Sometimes, less lethal violence is the answer, however I wish we had some more options. I guess that’s how we ended up here.

I haven’t changed much since the existing content is in a good place so all it just needed a few tweaks and some new content.

The taser now has better range, the rubber pistol hits harder, and both got an accuracy buff.

For new content, we’ve got:
- A rubber shotgun for non-lethal close-quarters takedowns.
- A wall-mounted taser turret to handle prisoners and drop pod raids by stunning and eventually downing pawns.
- A tear gas launcher that applies a debuff to support the rest of your defense.

I highly recommend:
- Prisoners Should Fear Turrets – So your taser turret actually keeps prisoners from escaping. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2602436826
- Setting the death on down chance to 0% – So downed enemy pawns don’t have a chance to just die.


[ko-fi.com]







Full list of changes:
Taser: - Range 6.9 -> 7.9 - Accuracy short 0.89 -> 0.90 - Accuracy medium 0.78 -> 0.82 - Accuracy long 0.6 -> 0.68 Rubber Pistol: - Damage 6 -> 8 - Accuracy touch 0.8 -> 0.95 - Accuracy short 0.7 -> 0.85 - Accuracy medium 0.4 -> 0.6 - Accuracy long 0.3 -> 0.5 Non-lethal Weapons research: - Cost 1400 -> 1600 (To account for all the new addtions) - Renamed to Non-lethal solutions





Q: Why aren't the turrets shooting escaping prisoners?
A: You need Prisoners Should Fear Turrets https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2602436826
Q: CE Compatible?
A: No If you want a patch, ask the CE team.
Q: I don't like the new contents can I remove them?
A: Disable it with cherry picker.
Q: This sounds op! muh balance!
A: I tried my best to keep things balanced while also keeping things fun. If you think something is off, let me know!
Q: Save game compatible?
A: Should be safe to add but could be dangerous to remove.
51 条留言
SP4RTAN 8 月 23 日 下午 9:17 
My bad lol. It's hard to explain. Seems like it's a parsing issue with one of the values in the xml.
Smxrez  [作者] 8 月 23 日 下午 9:11 
@SP4RTAN can you please elaborate beyond "an error"
SP4RTAN 8 月 23 日 下午 3:59 
While using the Log After Def Error (Continued) mod, it shows there's an issue with the rubbershotgun.xml
amm90 8 月 13 日 上午 3:35 
thx
Smxrez  [作者] 8 月 12 日 上午 9:59 
1.3.1
- Fixed rubber shotgun appearing in raids
amm90 8 月 12 日 上午 1:24 
Could you make it so that in enemy assaults, they don't use your shotgun? I see it everywhere jajajaja I haven't seen any weapon from the original mod when they attack me.
Cyber Witch ~ 8 月 5 日 下午 6:03 
Oh I didnt see it in the desc higher up, thank you!
Smxrez  [作者] 8 月 5 日 上午 7:35 
@Witch ~
You need Prisoners Should Fear Turrets to make your turrets shoot at escaping prisoners https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2602436826
Cyber Witch ~ 8 月 4 日 下午 11:54 
Turrets usually dont target escaping prisoners. Does this mods turrets have a unique logic to still target them?
Wheat Tail 7 月 22 日 上午 3:13 
@Smxrez, ah, I get it, thanks for clarification.