Sea Power

Sea Power

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Jump Jet
   
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Timeframe and Location: 2000s, 2010s, Historical
Alignment: NATO
文件大小
发表于
更新日期
20.771 MB
3 月 28 日 下午 11:02
4 月 13 日 下午 8:38
7 项改动说明 ( 查看 )

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Jump Jet

描述



What exactly does this mod do?
-Adds custom "Jump Jet" loadouts
-Adds APG-65 Radar
-Adds Litening Pod
-30 USMC Grey liveries
-Adds AV-8B+ to the '94 Tarawa.
-Kitbash adds longer nose to accomodate radar, Night Attack FLIR Pod, and wing extensions.

Jump Jet

Loadouts:

-Air to Air - AMRAAMS! AIM-9X on 2012 Version
-Air to Air Long Range - Fuel tanks
-Strike
-Strike Long Range - Fuel tanks
-Strike Precision - Litening pod. Warheads on foreheads
-Anti Ship
-Anti Ship Heavy - All mavericks
-SEAD
-CAS
-Anti Armor

Most loadouts will have Defensive ECM pod


Where to find the AV-8B+

This mod requires you to have the Tarawa Overhaul Mod (If you like the harrier, its a must have). LHA-1 has the 2012 color scheme (dark grey) and LHA-2 has the 2003 color scheme (2 tone light grey). To change which squadrons are available to launch from the ship, simply edit the ini files to your liking. Or you can use F-10/Test Mode/Select which livery you want. I am not going to add all 30 liveries to a bunch of ships. Pick your favorites and edit the ini file to your liking.


Known Issues:

-None yet. I have not play tested the mod yet. Please report issues.

Future additions to this mod
-New liveries or updated textures in the future. No timeline.
-I'm open to suggests or requests. No promises.

Credits:
Bunter48 - Textures and Kitbash
Bunter's Workshop: https://psteamcommunity.yuanyoumao.com/profiles/76561199056338333/myworkshopfiles/?appid=1286220

Texas_the_Omertosa: Litening Pod
Texas's Workshop: https://psteamcommunity.yuanyoumao.com/profiles/76561199095173164/myworkshopfiles/?appid=1286220


Dependencies:
Tarawa Overhaul Mod


Troubleshooting
-Doesn't work? Place this mod above the Tarawa Overhaul mod in your load order. If you still have issues place it as high on the list as the game will allow. If the mod does not work you likely have a mod conflict. I play with the steam workshop version of the mod, not my local version, so if the mod works for me, Yours will work too unless you've set something up incorrectly.

-"This doesn't work with xyz mod." If you run a lot of mods you'll have to become proficient at making your own patches to combine files from the mods you run to make everything function as intended. As a mod author I cannot include a near infinite number of combinations of compatibility patches to work with your specific collection of mods. Combining .inis to make your mods work together is not difficult, you just need to spend some time learning. The only compatibility patches I will ever include are patches to make mods authored by me listed on the workshop work together.

-If you have issues after an update, or you don't receive the update, unsubscribe and then re-subscribe to the mod. It will re-download it.

Find a problem with the mod?
Please drop a comment on what you found. I spend a lot of time tinkering with loadouts as I find that just as much fun as playing the game. I rely on the community to play test the mod extensively and report back.

Check out my other mods!
Murder Hornet: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3430135740
War Pig: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3447516780
War Pig v2 for A-10C: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3466394757
12 条留言
pinball viper 4 月 6 日 上午 4:07 
The AIM-120s arnt showing up on the harriers?
Cropgun  [作者] 3 月 29 日 下午 8:56 
@cent should be fixed. Thanks
cent 3 月 29 日 下午 5:14 
usaf_litening is invisible (no texture)
cent 3 月 29 日 下午 5:10 
anti ship loadout causes null ref
Cropgun  [作者] 3 月 29 日 下午 12:58 
@Ģ◊иℤ◊⚡ℤ∀муpΛй

Fixed the issue with the Mavericks. Thank you for the report.
Added AIM-9X. I intended to do so. Forgot.

The elevators on the Tarawa work fine. You likely have a load order issue. 99% of problems are load order issues.
Ģ◊иℤ◊⚡ℤ∀муpΛй 3 月 29 日 上午 10:27 
[Bug]

Wrong Range measurement for AIM-120C 65.0nmi > 57.0nmi
--
When using loadout antiship heavy for AV8B the AGM-65E is not being launched.
--
LHA-1 Left elevator not functional.

---
Invalid amount of AGM-65's on some loadouts (max amount is 4 | 2 under each wing 8 is not possible)


[Missing Ordnance]
AIM-9M
AIM-9X Block I (AV8B+)
AGM-65F
ps.schwindt 3 月 29 日 上午 8:54 
Looking forward - keep up the good work
Cropgun  [作者] 3 月 29 日 上午 8:33 
@ps.schwindt Yes
Cropgun  [作者] 3 月 29 日 上午 8:32 
@SSG Beard [506 IR] Thanks for the report. Should be fixed.
SSG Beard [506 IR] 3 月 29 日 上午 6:47 
The 2012 version has no texture on the LERX. 2003 version is fine.