No More Room in Hell

No More Room in Hell

83 个评价
Hard Time
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类别: 任务地图
标签: Objective, map, escape, prison
文件大小
发表于
356.418 MB
3 月 28 日 上午 9:50
1 项改动说明 ( 查看 )

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Hard Time

描述
Ricky Dicky is a life time felon imprisoned for life. His plot to escape has been long in the making, and with the prison staff overwhelmed, there's no better time to put his plan into action.

Players follow closely behind a convicts prison escape, taking advantage of the chaos to break out for themselves. Watch for traps, hazards and maybe even save a cat.

Map is pretty tough and aimed towards veterans. Should be fine with enough casual players.

Note:
Map will not start on servers that have "sv_preround_freezetime" set to "0" (thanks ky1)
Some sounds will not play correctly due to a bug, they should play as intended in upcoming patch.

Thanks to:
Dysphie (ammo pile script).
Felis (game fixes and updates).
Our discord and server community for testing and support.

Models and textures sources:
Tonfa: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2330356491
Shiv: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2753961675
Vest icon: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3257013215
Maxwell: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2878054450
OIIA textures: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3382727491
Boats are from nms_courses
15 条留言
Roshiro 10 月 19 日 下午 6:19 
Here to save the cat
MAIOR DO UNIVERSO 8 月 11 日 下午 2:53 
great map
DKrumpp 4 月 6 日 下午 7:31 
Incredible map! A bit of a melee slog but bringing Maxwell the cat made it such a journey. Took the cat all the way to the end. :)
Ippo 4 月 1 日 上午 4:21 
very goooooooooooooooooood!!!!!
Capt Walker 3 月 31 日 上午 2:25 
NMO_HARDTIME FULL GAMEPLAY: :colorbars::nmrih:
https://youtu.be/Ag-9dVo_oRI
Killa Klappa 3 月 29 日 下午 7:29 
ricky dicky doo dah grimes
Ky1 3 月 29 日 上午 11:36 
Found a weird thing that could happen, if a server is running "sv_preround_freezetime" "0", the logic_auto won't execute anything with "OnMultiNewRound", cutscene won't play, cell doors won't open, players would be stuck.

However, it works fine with "sv_preround_freezetime" "0.2". Weird stuff. Wasted a lot of time trying to understand what's wrong.
Capt Walker 3 月 29 日 上午 6:58 
@Porkchops4lunch Love you Bro:nmrih:
ChickenChucker96 3 月 29 日 上午 4:56 
"everything's gonna be alright"
Memento 3 月 29 日 上午 2:06 
fun map :steamhappy: