Teardown
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Nuclear Explosives RDS Edition
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Type: Global
Category: Asset, Tool, Spawn
文件大小
发表于
更新日期
30.252 MB
3 月 22 日 上午 8:38
3 月 29 日 下午 8:13
7 项改动说明 ( 查看 )

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Nuclear Explosives RDS Edition

描述
Now I am become deaf, explosions are very loud.

The functionality of this mod is very simple, there will be added selection of nuclear explosives to the spawn menu with varying toggles on them for the purpose you need alongside a tool if you enable the global.

Nukes have different effects for when they airburst and when they detonate in the water.

Keep in due mind there is also a settings menu that lets you turn off things like nuclear fire and the shockwave doing damage and screenshake.

Spawn Menu

The two extra spawnable variation types are "Flash" and "Less Smoke", I'd just recommend using the No Flash Var as that's the default nuke type.

The Flash nuke variation causes a very bright glow that turns night into day as apposed to just using a light.
The Less Smoke nuke variation just makes the mushroom cloud last less time in case you want that juicy aftermath.

Extra

This mod also adds a tool called the Davy Crockett launcher which lets you shoot small low-yield nuclear bombs out of a heavily modified recoilless rifle.

I plan also for other tools like an airstrike / nuke dropper and extra functionality changes to the already existing weapon.

This is practically a really big community project of all time.
The origins of this mod are as such ;

The Modder " Kooshing " took the original code from an AC130 mod I'm not aware of and edited it around.
The Modder " Quadview " then took the nuke code from Kooshing and planted them unto some original models of his and I downloaded that from the workshop.

Then I proceeded to heavily edit the code and add varying levels of different functionality and visual changes alongside actually making the shockwave do proper damage, overall improving it and adding certain tools like the davy crockett launcher and here we are now!

All the currently existing models in the mod are Quadview's aside from the Davy Crockett Launcher, so big credits to him + kooshing for the base I worked off.
热门讨论 查看全部(4)
7
3 月 31 日 上午 11:07
Nuke does not damage structures
Quake78
6
5 月 21 日 下午 3:46
What are good maps for these bombs
✞TEHEPIKDISTOR✞
5
3 月 30 日 下午 2:52
nuke settings
dmge287
241 条留言
La Pasion 11 月 17 日 上午 10:56 
i eat uranium for fun
ThatOneGamingGuy3 11 月 16 日 下午 12:09 
chernobyl
Rainbow ⁧⁧[RainbowDoesStuff]  [作者] 11 月 1 日 下午 8:34 
the particles are not the laggy part of the mod
less smoke merely serves to cut down how long the mushroom cloud lasts for
Timerider 11 月 1 日 下午 8:29 
The less smoke variant still produces a lot of smoke.
La Pasion 10 月 26 日 上午 8:19 
@PackMan09 i think your pc is melting down.
<width=1>PackMan09 10 月 25 日 下午 11:33 
dawg wtf just happened, I exploded castle bravo and tried to remove the debris with the one gmod spawn menu mod and then it booted back to menu with what sounded like minecraft ghast sounds
Lycaon Pictus 10 月 19 日 上午 2:19 
can confirm what was posted a few months back, when the Davy Crockett launcher is used, it either changes the sky to sunset or randomly adds the sun back in (most noticeable when the sky is changed to night beforehand). It's the only real drawback to what is otherwise an excellent mod. id like to have an option to enable/disable that tool if that is possible, thank you.
La Pasion 10 月 11 日 下午 2:11 
fr but it makes my pc go kaboom
adamleemast 10 月 11 日 下午 2:10 
These explosions are so realistic and well made, I'd love to know how you did it.
G(unc) 10 月 3 日 上午 10:52 
what am i missing? it just shred frames