Total War: ROME REMASTERED

Total War: ROME REMASTERED

34 个评价
Civil War Mod
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
2.962 GB
3 月 18 日 下午 1:58
5 月 29 日 下午 12:42
15 项改动说明 ( 查看 )

订阅以下载
Civil War Mod

描述
On the cusp of Civil war the Roman world stands with bated breath as the Triumvirate breaks down. Choose from Mark Antony, Octavian, Lepidus or the Pirate King Sextus to shape Rome in you image! As well as the Roman factions a number of smaller client states have been added for the period as playable factions such a Judaea, Galatia, Caledonia and more! New units have been added or modified to help face off against the post-Marian war machine. In addition, the Roman factions have a province system applied to make conquest more strategic: Heavier and more elite units can now only be trained in 'Capital' settlements and a regional recruitment system, one which predated the auxilia system of Augustus, now has to be relied on for supporting and light troops. Each region has it's own units to offer adding further flavour and diversity to rosters. Sextus has unique marine units which can be trained from any port and other Roman factions are able to train at least a standard Roman Marine. Several new management buildings have been added to help control population or grant provincial development. Steppe factions can now horde adding for another element of gameplay. The fundamental ethic of the game still retains the vanilla feel in a new scenario. **The game is very much in test mode at this stage and will be tweaked as required but should be over 90% complete** Constructive feedback and suggestions are always welcome!
热门讨论 查看全部(1)
0
3 月 22 日 上午 9:51
Feedback and additions
Sulla
54 条留言
Sulla  [作者] 8 月 24 日 下午 2:36 
@qkjpeterson Any error logs? Anything specific you think might be causing it? I'd be happy to look into it but need something to go off.
qkjpeterson 8 月 23 日 下午 11:12 
Have been enjoying this mod but it struggles with crashing on turn changes
Sulla  [作者] 7 月 1 日 上午 10:29 
@MarZio ✝ Thanks for the praise!
MarZio 6 月 30 日 上午 4:56 
Nice mod
General Pickles 5 月 25 日 下午 1:45 
I'll check them out and then go from there.
Sulla  [作者] 5 月 25 日 上午 1:33 
@General Pickles Honestly I'm not sure how to just add units as mod option but I will certainly think about adding them to the original mod. I much prefer them to the 'barbarian' variants so I'm glad they are being well received. Any others in particular you feel would fit well in the 'Vanilla' style? I'm more than happy for anyone to use my mod as a resource though.
General Pickles 5 月 24 日 下午 12:19 
Honestly, either added to the vanilla plus mod or just standalone. Those units are amazing.
Sulla  [作者] 5 月 24 日 上午 8:35 
@General Pickles Do you mean in the Vanilla plus mod? I have been toying with integrating some of the units such as the Nomadic cultures. Some will sort of undo the immersion as they are a later development for some factions/cultures. I haven't had much feedback on either mod though so am hesitant to make too many more changes.
General Pickles 5 月 23 日 下午 2:06 
any chance you could have the additional units in the base game? not too sure how it would be implemented though
Sulla  [作者] 4 月 2 日 上午 8:48 
@Texian45 They are well beyond the time frame of the mod. Some of the aesthetic could have been taken but I have stated clearly this is not meant to be super accurate.