Rusted Warfare - RTS

Rusted Warfare - RTS

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Lost Ideas Addon 1.8 release version
   
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7.665 MB
3 月 16 日 下午 2:14
10 月 10 日 上午 5:58
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Lost Ideas Addon 1.8 release version

描述
Release version 1.8!
Description of the mod: Improving vanilla in most aspects, adding new mechanics, reworking most units. The mod was created as a full replacement for each unit, and a lot of work was done on all units, both visual (increased contrast and team colors) and balance (all units have clear roles in the meta-game). New abilities for units were added, a huge number of mechanics were introduced (from dynamic increase in durability when building units, to veterancy.)

IF YOU HAVE A PIXEL BUFFER CRUSH, CHECK A SECOND IMAGE!!!

List of changes (compared to 1.7)
New mechanics:
1. Dynamic increase in durability of experimental/regular units under construction
Now units will dynamically increase in durability when building them on the ground by engineers
2. Reduced speed of upgrading turrets & laser defense & bio-turrets when they are attacked
Now upgradable turrets will be upgraded more slowly if they have recently been attacked
3. Skins - now a larger number of units have a large number of skins, decorative visual differences.
4. Display (in characteristics) of regeneration, shield restoration speed, construction power, and repair speed
After building, the unit characteristics will display lines like these
5. Overheal - now if your units or buildings have not been attacked for a long time, they are repaired faster by any repairmen/engineers/etc.
Veteranism - now all T1 units receive bonuses to characteristics when destroying enemy units. In the future, each unit at the maximum (5) veterancy level will also receive a unique bonus

==========================================
Also read the updates, there is only mechanic description, not unit-stats and other

LIA also have a server, when you can download new versions off-steam, and also see some news!
https://discord.gg/NSA3Baqj

my discordid: zetterzet
15 条留言
Meyornaise 10 月 18 日 上午 3:25 
Hello, It would be really cool if there was a way to disable AI from building experimentals, because to me, I like to play against multiple AIs so 6 hover tanks assaulting my defenses feels like im watching my empire crumble :steamsad:
Kostaven 5 月 22 日 上午 6:27 
This is one of the best RW mod ever!
EXEshik 5 月 9 日 上午 1:07 
Cool mod, please, improve diplomacy system:GDNormal:
adaruus97 5 月 4 日 上午 5:42 
youre too cool for this world bro
Kostaven 4 月 20 日 上午 3:46 
Damn this is good
slothamn 3 月 29 日 下午 5:08 
Should add this to vanilla
Moldiverse 3 月 23 日 上午 8:12 
Goated mod
ZetterZet  [作者] 3 月 22 日 上午 1:51 
I updated the instructions on how to avoid the game crashing due to
[Cannot buffer pixels, we have discarded the PixelBuffer]

Instructions for those people who couldn't scroll to the second picture:
============== PC ==============
Enable both
"Shader Effects"
"Team color shaders (Large reduction in texture memory with mods)"
============ MOBILE ============
Enable a
"Use experimental opengl render (Better Performance)"
"Shader effects (Requires fast GPU)"
"Team color shaders (Large reduction in texture memory with mods but required faser GPU)"


I forgot to write about this in the guide, but in the next version I will leave a reminder about it for you in the main menu.
In the future I will delete all higher comments about pixel-buffer crush.
deadstick 3 月 21 日 上午 9:45 
cannot buffer pixels:steamsad:
EllenKnife 3 月 20 日 下午 7:23 
Good mod,but cannot buffer pixels:dungeons_skull: