安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










In my opinion if the hio is easy, but hard to spot, wait for the pro to shoot first, and all follow.
Try another one of my maps called 'painful hole in one' 😉
HIO opportunities are pointless if they need you to aim at a specific pixel and/or hit it at a specific random power, because players won't be able to judge the correct angle/power first time, so will need to take multiple shots to work it out - and would have been better off just playing the course normally.
The best courses with HIO opportunities have hints/guide (there's a desert one where each hole has a cat statue somewhere and you need to aim at the cat statue and judge the right power).