Garry's Mod

Garry's Mod

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BSMOD - stun_extended_mode
   
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素材类型: 插件
插件类型: NPC
插件标签: 快乐, 风景, 写实
文件大小
发表于
更新日期
33.249 KB
3 月 15 日 下午 7:46
3 月 15 日 下午 8:22
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BSMOD - stun_extended_mode

在 Pescorr 的 1 个合集中
collection used in VRmod test
282 件物品
描述
!IMPORTANT!
This mod will NOT function without BSMod Stun Death Animations running alongside it.

## Overview
This addon extends the original BSMod Stun Death Animations by adding new features to the existing stun animation system and enabling more flexible configuration options.
The main goal was to make "wall combos" possible - slamming NPCs into walls with melee attacks and then following up with additional strikes.
While originally designed for VR melee combat, it works in non-VR mode as well.

## Features
- Extended Mode: Advanced animation processing with additional functionality
- Combo Attacks: Multiple consecutive stun animations triggered by sequential damage
- Melee-Only Response: Configure stuns to trigger only from melee attacks, ignoring other weapons
- Domino Effect: When a character is knocked back and collides with another character, it can trigger chain reactions of stun animations
- Wall Collision Animations: Additional specialized stun animations when a stunned character impacts a wall

## How to Use
1. Make sure the original BSMod Stun Death Animations is installed, then install this addon
2. Check that Extended Mode is ON in the options menu (requires game or map restart)
3. Adjust settings to your preference and enjoy

## ConVar Settings
### Main Options
- **bsmod_stun_extended_mode**: Enable extended mode (0=disabled, 1=enabled, requires restart)

### NPC and Player Settings
- **bsmod_stun_enable_npcs**: Enable stun animations for NPCs (0=disabled, 1=enabled)
- **bsmod_stun_enable_players**: Enable stun animations for players (0=disabled, 1=enabled)
- **bsmod_stun_domino_npcs**: Enable domino effect for NPCs (0=disabled, 1=enabled)
- **bsmod_stun_domino_players**: Enable domino effect for players (0=disabled, 1=enabled)

### Stun Trigger Conditions
- **bsmod_stun_chance**: Probability of stun occurring (1-100)
- **bsmod_stun_cooldown**: Cooldown time after stun (seconds)
- **bsmod_stun_min_damage**: Minimum damage required to trigger stun (1-1000)
- **bsmod_stun_min_health**: Maximum health threshold for stun (1-1000, stun only occurs if target's health is below this value)

### Extended Features
- **bsmod_stun_fall_damage**: Enable fall damage (0=disabled, 1=enabled)
- **bsmod_stun_melee_only**: Trigger stuns only from melee weapon damage (0=disabled, 1=enabled)
- **bsmod_stun_allow_combo**: Allow stun animations to be overwritten for combo attacks (0=disabled, 1=enabled)
- **bsmod_stun_firstperson**: Use first-person view when player is stunned (0=disabled, 1=enabled)

## Notes
- *The original BSMod Stun Death Animations is required*
- Non-human NPCs (headcrab zombies without torsos, turrets, helicopters, and other NPCs that cannot use human animations)
- May conflict with other animation-related mods

## Credits
[BWA] HarionPlayZ - Creator of BSMod Stun Death Animations
Hari - Creator of BSMod Stun Death Animations - Remasterd
13 条留言
chlen_begemota1337 5 月 26 日 上午 4:48 
wallbounding in gmod lmfao
Pescorr  [作者] 4 月 19 日 下午 3:20 
@桔桑不是橘:
There is a bug where if the [Chance to Death Animation] in [Death Animations] is a high value, it is disabled when high damage is taken, even when the Death Animation function is disabled.

To eliminate this, try setting [Chance to Death Animation] to 1 in [Death Animations].

------

This bug is present from the original mod, and since this mod does not change the behaviour of Death Animations in any way, the bug also persists.
桔桑不是橘 4 月 16 日 上午 1:51 
Why don't shotguns and sniper rifles work?
:steamthumbsdown:
YaruTheCreature 4 月 11 日 下午 5:16 
holy shit i can perform my tekken 8 wall combos!!!!!
totally not evil nice rabbit man 3 月 24 日 上午 3:12 
looks kinda like the left 4 dead stunning
Bonnie 3 月 23 日 下午 9:37 
is there a way to only work on human npc? like i wanna disable zombie get stunned
Bilirubin 3 月 23 日 上午 8:57 
Npcs fall through the ground when they get stunned if the ground isn't flat, this is a glitch on the original mod that somehow hasn't been fixed to this day, harion disabled comments and if you're remastering this addon you might aswell fix it
def. 3 月 21 日 下午 6:36 
ayo that guy on the left gained sentience for a second
Geo_dathatdude 3 月 19 日 上午 5:25 
Close enough, welcome back yakuza 3 wall combos
Mr. Ant Tenna 3 月 16 日 下午 2:33 
Nevermind, doesn't