天国:拯救2

天国:拯救2

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The Custom Clothing and Armor mod
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114.991 MB
3 月 13 日 下午 7:21
4 月 1 日 下午 8:45
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The Custom Clothing and Armor mod

描述
Now over 1000+ new custom made clothing and armor with new custom models and unique NPC gear to use as yours! All items come in many different color sets!

All pictures are taken with Noble LUT: https://www.nexusmods.com/kingdomcomedeliverance2/mods/496

All console command codes are on the nexus mod page: https://www.nexusmods.com/kingdomcomedeliverance2/mods/1127

Patch notes
NEW 1.51 BIGGEST UPDATE YET!
- NEW Bastard Cuirass (2 types)
- NEW Mercenary Gambeson (2 types)
- NEW Frech Coat
- Battle Gambeson + Chainmail = Long style chainmail
- Royal Gambeson can now wear shoulder armor and other fixes!
- New Armor color palettes
- More Zizka hood colors
- New Materials
- New Zizka plate legs - Can wear your own shoes and matches better with Silesian Arm
- A lot of clipping fixes and bug fixes!
- Updated console command list
- And more!

1.5
- New Custom model "Battle Gambeson" - Slim and fitted Godwin style gambeson
- More hose options
- More bugfixes

1.44
- A few new clothing items and gambesons
- Fixed the merchants from not buying certain items, they will now buy everything from you
- Fixed Lord Overcoat belt not moving
- Fixed black clothing/armor to a low visibility
- Fixed stats for certain items
- Added new names and naming convention for better item organization
- Preloaded a few new custom models that are currently being worked on
- A few extra minor fixes

Version 1.43
- Fixed Black Brigandine Armor - Nubuck Black was ruined by the devs in 1.2 had to change them to a new color
- Fixed Zizka Hood not being able to be repaired - They are hoods so you use a tailor kit to fix them
- Fixed the Royal Gambeson where you could see behind the arm/elbow belt - now you shouldnt
- Fixed Zizka legs (nubuck black) to a true black again
I am trying to work on some new custom models for version 1.5 of the mod

1.2.1 patch ready!

Mix and match many different styles and make Henry the coolest adventurer out there! You can purchase the clothing and armor from these merchants: Check the images for a location on the map as well!
Trosky Region - Troskowitz - Carpenter Merchant for all pieces
Kuttenberg - Armorer Stand in central market plaza for armor pieces
Kuttenberg - Tailor store in the middle of the city for clothing pieces

The Merchants have increased money available so you can sell your old gear and get new gear all in one place!

This mod is constantly being updated so check back often, especially now with modding tools in the mix. There are 2 versions of this mod. I am uploading the vanilla armor stats version on Steam for compatibility sake but if you are interesed in more options check out my mod on Nexus Mods! You can also find the console commands for every piece of new gear on the Nexus page decription.

Update 1.42 - Fixed a few bugs

With custom models, especially edits there come some issues since they were never meant to be used by Henry, but have no fear if it is fixable it will be done!

Here is a list of things to keep in mind about some items in the mod:
Current Known Issues:

- Put on Jupon Cuirass last to avoid clipping with arm armor

- Zizka's mail coif hood will have clipping issues with any helmet that has an aventail, it is recommended to only
use helmets that are separated like any of the cap helmets.

- Godwin's Hoods having clipping issues with certain pieces of gear, I will work on a fix when I can

-Custom Clothing may have very minor clipping issues. Pieces were carefully selected to craft them as seamless as possible however the models where not necessarily made with each other. Cannot be fixed without mod tools.
热门讨论 查看全部(3)
0
3 月 18 日 下午 8:20
How to fix mods compatibility
gizee^
0
3 月 16 日 上午 8:41
Alien Vs. Predator
许明
0
3 月 14 日 下午 4:49
Sur
tenshi.
166 条留言
adxnai 11 月 16 日 上午 2:14 
I've read on your nexus mods page that you're dealing with problems irl. I hope you're okay
Mayoman18115 11 月 11 日 上午 7:23 
Anyone else having trouble with Zizka's helmet when putting the visor down? Every time I put my visor down I can see out of the helmet at all. This mostly happens when in combat.
Stami 10 月 31 日 上午 4:42 
Hey bud i know you are probably busy with life and thats why you've been idle, but i'd like to know if there will be an update for the last dlc or if perphaps you are waiting on a last patch or something that'll make things easier for you i completly understand your position and thanks for this amazing mod.. <3
JC Denton 9 月 20 日 上午 5:20 
Is this compatible with Legacy of the forge DLC, or not?
牛飞 9 月 17 日 下午 5:51 
I really like the hood you designed, but it conflicts with the Forge DLC's arm guards. I hope you can adjust it. Currently, there's no better combination than this one with the arm guards, so I'd appreciate your help in fixing it.
牛飞 9 月 17 日 下午 5:47 
我很喜欢你设计的兜帽 但是这个兜帽和铁匠DLC的护臂穿模,希望调整一下,目前没有比这个和护臂更合适的搭配了,求你调整一下
Дура 9 月 16 日 上午 6:32 
this mod broke the forge dlc. I can't start a conversation with the armorer to play with him
Dredd 9 月 14 日 下午 12:27 
This mod does not work with legacy of the forge, it corrupts the text, prestige values, and other pieces of the building system for the forge
sigmars_disciple 9 月 13 日 下午 3:23 
And yes, if you subscribe on Steam, that will automatically activate the mod (and all subscribed/activated Steam mods should show up under "Load Order" in Vortex!) Load order btw is rarely an issue, usually needed only in case you want to combine a lot of visual or GUI related mods, like using better bodies for Hans & Henry from one mod and then adding a facial scars to Hans and tattoos to Henry using 2 diff mods etc.)

Mods towards the BOTTOM of the load order will OVERWRITE items towards the top - if they overlap, so when they wanna change the same files). So the facial scar mod needs to be towards the bottom of the load order and BELOW the better bodies mod in that example. Hope that helps
sigmars_disciple 9 月 13 日 下午 3:15 
It seems 60-80% of all mods seem to be on both platforms (I*d estimate Nexus has a few more maybe and seems to be 1st choice for some authors), mod naming is usually very similar