全面战争:战锤3

全面战争:战锤3

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Reclaim the Land
   
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729.747 KB
3 月 11 日 下午 2:40
3 月 22 日 下午 3:45
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Reclaim the Land

描述

Features :
This is a compilation of my previous settlement replacer mods with additional changes brought to several regions in the Immortal Empires map.

This mod aims to improve the immersion of reconquering key territories that belong to a certain race by replacing the settlement models of those regions when occupied. You can finally fulfill the fantasy of every Dawi, Von Carstein or Lizardmen by purging the invaders off your lawn and enjoying the peace of a reunited kingdom.

With this mod, the following regions can now also be reconquered by their corresponding race :
  • The Darklands for the Chaos Dwarfs
  • The Mountains of Mourn for the Ogre Kingdoms
  • Naggaroth for the Dark Elves

Disclaimer :
It is very important to stress out that YOU DON'T NEED my other mods to use this one. This is a compilation of the other three which means you have access to all of them by only subscribing to this mod.

Collection :

Check out my other mods if you only want to replace settlement models for individual races:

Compatibility :
This mod is likely not compatible with Grandolph's Simple Dynamic Settlements Reborn and with The Old World Campaign.

It should be compatible with Immortal Empires Expanded however.
21 条留言
jordyjd_15 9 月 25 日 上午 5:30 
Hello! Say, any chance of applying the same logic to Skaven settlements? As in, have Skaven ruins like Skavenblight turn into human cities if conquered by Tilea, for example.
Antagonistes  [作者] 7 月 25 日 下午 12:10 
Probably not but you can try
GucciEclipse 7 月 25 日 上午 11:38 
sorry for the repeat question but is this compatible with OvN lost world?
BloodW0lf 4 月 7 日 下午 10:45 
does this work with OvN Lost World?
RogueSkeptic 3 月 28 日 上午 11:45 
Because 6.1 introduced a bug which made many mods to crash, they hotfixed it with 6.1.1
Antagonistes  [作者] 3 月 25 日 下午 5:03 
Why wouldn't it be.
RogueSkeptic 3 月 25 日 下午 3:17 
I suppose it's 6.1 compatible right?
Velovar 3 月 21 日 上午 9:34 
Thank you for making this, any chance to also edit doodads on map around city? Like small bridges/dwarven/orcish - sorry if you have it covered also, I am installing the mod.
Target Practice 3 月 17 日 下午 2:21 
That's a shame. I guess changing battle maps mid-campaign via scripting isn't really something you can do?
Antagonistes  [作者] 3 月 17 日 下午 1:20 
Sadly no, I don't know how to tackle that issue or if it's even possible to do so.