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Source Filmmaker

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[B:SOTM] Gaskette [last sfm model]
   
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Universe: Original IP
Model
Models: Character
标签: SFM
文件大小
发表于
19.323 MB
3 月 7 日 上午 2:40
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[B:SOTM] Gaskette [last sfm model]

描述
Hi

This is probably going to be my last SFM model sorry

Model from Bendy: Secrets of the Machine

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Features:
3 flexes
bodygroup for the Arms
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Includes:
daviddman\sotm\taxi.mdl
8 条留言
ayoshiappeared 12 月 7 日 下午 11:15 
This might seen like a dumb question, but mind if I use this for a Gmod port? Gaskette hasn't been ported to there from what I can tell
David_THEMAN  [作者] 6 月 20 日 下午 3:18 
@cukybet This is how I used to do it I used to just use AssetStudio and get the meshes by looking up combined meshes in the files and just pick random textures and add them to the meshes that why the port's on the SFM workshop I did are so bad so this is what I do now I use AssetStudio & AssetRipper I use AssetRipper to get the unity project of the map so I can look at where textures go and to get props in the map that are not in the combined mesh this takes a long time like for one it took 2 days. If you want Slendytubbies maps for blender you can use my port's if you want to

https://x.com/w_davidy55994/status/1921124742171402327

It has the cave, Custard Facility, Satellite Station, The sewer & the Campaign version of the Cave

These port's are actually good
cukybet 4 月 26 日 下午 10:20 
@David_THEMAN can you teach me or make a tutorial about how to port slendytubbies map to blender? Because when i try to import some maps like secret lair it crashes and it looks very messy, i would appreciate if you help me , thanks for reading , waiting for response
portalfan 3 月 13 日 上午 7:15 
i really hope in future games we get ink realm version of the nightmare run bosses
Diminutive 3 月 12 日 下午 5:37 
awesome, keep up the good work!
David_THEMAN  [作者] 3 月 12 日 上午 6:26 
@Sir.Blue I might make Ragtime Guffie
Diminutive 3 月 12 日 上午 1:14 
Thank you VERY VERY much for this. Any chance we could get Ragtime Guffie also?
T. Samuel 3 月 7 日 上午 7:08 
Took very long to get this, but it was worth it.