Empyrion - Galactic Survival

Empyrion - Galactic Survival

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GA-Bugruth VHV-1
   
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Blueprint: Small Vessel
Custom: Airtight
标签: Blueprint
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3 月 6 日 下午 9:47
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GA-Bugruth VHV-1

在 The_Grim_Gentleman 的 1 个合集中
V-Industries and the Grey Core Collection
39 件物品
描述
WARNING: Made in the RE2 Scenario, and thus, some systems may not work in Vanilla

V-Industries, a bastion of collective minds and adventurous souls, always reaching out towards the stars for our future, pushing the boundaries of what is and fighting to claim our stake in the universe.

It might seem a bit of a short time between now and our last release. But instead of grip of having more toys than you can count, you should be celebrating at another release!

.... all jokes aside. V-Industries has been hard of work of late, as you well know, but we have been doing some tinkering on the side.

With our collaboration with the Grey Corp in developing new military tech, our founder had taken to a bit of fascination with military style tech, thus, giving her some inspiration to make a few vehicles based off this tech. And with the constant need for ships to carry cargo two and from places, the founder developed a military vehicle capable of not also harassing enemy strongholds but also carrying the spoils of war away with you.

So, V-Industries now brings you the start of a new side operation in military tech in the form of our first Militia style vessel, code named, the GA-Bugruth VHV-1.

GA = Ground Attacker, while VHV = Variable Hauler Vessel. The Bugruth combines above and beyond performance maneuverability with a hefty cargo containment array, with the capacity to expand the cargo storage capacity further.

It has an armored underbelly, to allow it to withstand assault from ground emplacements and get out with little to no structural damage. The upper hull is light weight steel, to keep the dry weight of the ship down to allow for more lift power for the cargo, all of which can be upgraded as needed. With amenities enough to allow a small crew, or pilot, to survive on hostile planetary environments in case of loss of a capital vessel, or worse.

Defenses:

- x2 Light Laser Turrets (Bottom mounted)
- x1 Light Gatling Turret (Top mounted)
- x2 Light Rocket Pods
- x2 Light Laser Cannons
- Basic Compact Shield Generator (10,000 shields to start)

Equipment:

- x1 Medical Station
- x1 Mobile Constructor
- x1 Clone Chamber
- x2 Container Controllers (24k)
- x1 Ammo Controller (7.5k)
- x1 Harvest Controller (1.5k)
- x4 Fridges
- x4 Cargo Boxes
- x2 Armor lockers
- x2 Oxygen Refill Stations

Potential Upgrades:

- CPU Upgrades behind shield boosters, and in side compartment on right of ship
- multiple turret mount locations on the hull
- two more placements for rocket pods on opposite side of each forward thruster, opposite the existing rocket pods
- Easy Access to shield generator to upgrade to advanced mobile shield on left side outer compartment
- Further shield booster compartments in hallow sections of wall on the left and right of the inner cargo hold
- can increase storage extenders on side of thrusters (if you want more storage)
- extra placements for advanced generators
- The Harvest controller can be upgraded as needed (but is mostly made as a suppliment for people wanting to pick up ground ore nodes with a drill or scrap with a multitool. The ship is, otherwise, not built as a fully capable drilling vessel, but its up to your needs!)

The Bugruth is an uncanny design, but a stylish one that, in field testing, proved itself to be an impressive little ship. The potential is there, but how far it will go is now in your hands. Happy flying space wanderers, and until next time! We at V-Industries wish you well!

OFFICIAL DISCLAIMER: Reforged Eden 2 Beta Required for proper function of this ship. V-Industries and Grey Corporation are not at all held responsible or liable for foolish behavior, rash actions, or sudden fights of joy rides in Zirax territories that would and or otherwise end in the unfortunate destruction of the GA-Bugruth VHV-1, loss of limb, or life. We hold our production managers to the highest production standards for HV, SV, CV, and Base defense building possible, all with a 100% test rate efficiency. Nothing that comes off the pad is less then 90% CPU efficient, with legal exceptions.