破门而入2:北方特遣队

破门而入2:北方特遣队

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Project ARES Rake5000 Edits
   
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Content Type: Playable Units, Equipment
文件大小
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更新日期
2.159 MB
3 月 2 日 下午 2:42
8 月 14 日 上午 3:09
4 项改动说明 ( 查看 )

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Project ARES Rake5000 Edits

描述
ARES Rake5000 Edition

A personal tweak to Project ARES, adding individual unit upgrades, equipment changes, and quality-of-life improvements.

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Changes & Adjustments
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== Unit Upgrades ==
- Delta Force now has individual unit upgrades (like vanilla Rangers) unlocked that cost Battle Honors.

== Mobility Adjustments ==
- All helmets now have the same mobility as Airframes, allowing visual distinction without forcing Airframes use to avoid mobility penalties.

== Equipment & Gear ==

- **Healing Items**
- First Aid Kit available to Assaulters (extra gear panel, alternative to glowsticks).
- First Aid Kit heals 50 HP instead of 35, often allowing recovery from yellow to green after a single hit.
- Medical Bag heals 100 HP instead of 50, allowing full recovery from critical (red) wounds.
- Fixed a bug where First Aif Kits often wouldn't heal and increased radius to ease use.

- **Weapons**
- HK417 available to all Operators.
- Ultimax-100 LMG and MK48 MOD 1 LMG available to Assaulters and Enablers 3 & 4.

- **Optics**
- Operators now have access to the Holosight XPS3, like Enablers, instead of just the XPS2/551.
- Aimpoint T2 Red Dot available to Operators on the 416 Custom, like Enablers.

- **Breachers’ Gear**
- 3x slaps available.
- 2x and 3x torches available.

== 9 Bang Adjustments ==
- Same as my 'Realistic Grenades and Explosives' mod
- No fire effect, no smoke effect.
- Reduced sound effect loudness, but noise range remains unchanged.

== Cosmetic & Visual Tweaks ==
- All clothing cosmetics unlocked.
- New black Airframe design for Team Leader.
- Some helmet designs swapped (e.g., MICH Gunfighter for Breachers & Assaulters).
- Ballcaps swapped for Operator 1 and 6.
44 条留言
therealgigachadthelegend 8 月 26 日 上午 11:24 
hello Rake. I wanted to ask if you can make it so that all gun attachments can be used on all guns. It seems strange why i cant utilize a LPVO on my LVAW. I would like it if you can fix that problem
Force7886 8 月 25 日 上午 9:14 
im sorry if this has been asked but can you use project ares cag expanded and cag toolist mods with this and if so what is the load order? i thought i had it working but the doctrine tree was all messed up. great mods and keep up the great work.
Rake5000  [作者] 8 月 14 日 上午 3:10 
I just updated the mod to be compatible with the latest Project ARES release, supporting doctrines for Delta Force. Enjoy!
Rake5000  [作者] 8 月 11 日 下午 11:39 
It will visually break a few doctrine icons, making those unavailable as far as I'm aware. Everything else should work. I can't test it right now. You can safely try it out and disable this mod at any time.
dual.beats1998 8 月 10 日 下午 4:43 
Does this currently work as of right now with the latest project ares version or should I wait until the 17th to download this? does it clash in any way with the current project ares?
Rake5000  [作者] 8 月 7 日 上午 10:12 
ATTENTION: I'LL NEED TO UPDATE THIS ONCE I'M BACK HOME TO FIX COMPATIBILITY WITH THE LATEST PROJECT ARES RELEASE IN WHICH WE ADDED DOCTRINES FOR DELTA FORCE. I'M AIMING TO FIX IT BY 17 AUGUST.
greenpaulo 7 月 18 日 上午 2:15 
Thanks!
Rake5000  [作者] 7 月 15 日 上午 1:43 
Delta Force is well balanced against vanilla enemies even with the upgrades. My favorite enemy mod in early access was Nowherehaki Ground Forces. I haven't used it since release, but I know the author has been constantly updating it. Give it a try!
greenpaulo 7 月 12 日 下午 4:18 
Hi, in the last comment you mention "stronger enemy mods". Could you recommend the ones you use to balance against the units from the Ares mod, and your upgraded Delta Force. Thanks :)
Rake5000  [作者] 6 月 7 日 上午 2:38 
That's intentional. 75th Rangers and Green Berets feel super strong even without the upgrades, more balanced vs stronger enemy mods. Delta Force feels more balanced vs vanilla enemies, and felt way weaker than upgraded vanilla rangers.