Half-Life 2

Half-Life 2

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Dark Interval Citizen Facemaps
   
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type: assets
contains: materials
npcs: citizen
文件大小
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更新日期
26.244 MB
2 月 28 日 下午 9:58
6 月 3 日 下午 12:54
2 项改动说明 ( 查看 )

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Dark Interval Citizen Facemaps

在 RaisingTheJay 的 1 个合集中
Dark Interval Aesthetics
32 件物品
描述
If you didn't know, Dark Interval uses higher resolution versions of the citizen facemaps. I have decided to port those over to retail.

Check out the mod on Moddb [https://www.moddb.com/mods/dark-interval]
12 条留言
Rexxi 8 月 27 日 上午 9:51 
Sweet, thanks for the response!
RaisingTheJay  [作者] 8 月 27 日 上午 9:47 
it only modifies the textures.
Rexxi 8 月 27 日 上午 9:16 
Hello? Does this mod modify any of the .mdl files? This sounds stupid but i wanna be careful and don't wanna have any potential mod conflicts
RaisingTheJay  [作者] 6 月 3 日 下午 3:54 
Fixed. I didn't find the will too, just had nothing else to do.
Tonyyo45 6 月 3 日 下午 1:28 
Thanks!
RaisingTheJay  [作者] 6 月 3 日 下午 12:51 
I'll push a fix when I find the will to.
Tonyyo45 6 月 3 日 上午 11:06 
I think I figured out why the group03m male_09 face texture is broken, erdim_facemap.vmt is trying to use the base texture erdim_cylmap when it should be using erdim_facemap
RaisingTheJay  [作者] 5 月 31 日 下午 1:26 
yeah
virgil 5 月 31 日 下午 1:13 
They have proper normal?
Tonyyo45 4 月 28 日 下午 5:48 
Seems like it turns medic male_09's face into missing textures