Garry's Mod

Garry's Mod

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[ARC9] How To Make Camos Tutorial
   
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素材类型: 插件
插件类型: 武器
插件标签: 快乐, 写实,
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14.102 MB
2 月 27 日 下午 4:37
2 月 27 日 下午 4:45
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[ARC9] How To Make Camos Tutorial

描述
Ever wanted to know how to make your own camos for the funny arctic nine weapon base? NOW YOU CAN!!!!!!11!!!11!!

not much content in this, made solely to demonstrate how to upload addons (video linked in thumbnails)

Tags (Ignore): ARC9, Camo, How-To, Tutorial, Neosun
34 条留言
Neosun  [作者] 11 月 17 日 上午 2:46 
@Yorch

I'm a bit busy with other projects and interests at the moment but putting a "setting up camo support" tutorial will definitely be on my to-do list when I figure out Blender. (it's not necessary but it's going to make life way easier for you)
Yorch 11 月 15 日 下午 5:23 
made it work but had to do 2 skins, the default and the other one, I'm smartn't
Yorch 11 月 15 日 上午 5:13 
thank you very much :D gonna see if i can make it work!
Neosun  [作者] 11 月 15 日 上午 5:04 
Thirdly, though this is optional, is that you'll have to define if your attachment supports advanced camo (these days we'd send you the .vmt code for the advanced camo support). This is done by specifying what the name of the adv camo part is you defined in that .vmt. Alternatively, name your attachment the same as the one defined in your .vmt and just set the advanced camo string to true.

This is a bit messy of a guide but this is how I remember it off the top of my head. I can make a video tutorial on how to actually set this up in the future.
Neosun  [作者] 11 月 15 日 上午 5:04 
@Yorch

Well, there's a reason why it doesn't have camo slots. Guns don't magically support camo out of the box. They need to have a special black/white alpha mask on their texture that defines where camo needs to be and where camo shouldn't be. If I remember right, black represents camo where white represents no camo (if I'm wrong it's literally as simple as just inverting it). After that, the material file (.vmt) needs to define the ARC9 camo matproxy (it's really as simple as just pasting the code into the file and overriding whatever variables already exist in that .vmt code- again, simple as just deleting and then replacing it with the pasted-in code) and then giving it a unique name that you'll optionally be using later.
Yorch 11 月 14 日 下午 6:09 
quick question cuz my weapon doesnt have the camo slot, how do i put that slot on the weapon? I'm trying to get some skins for the F.E.A.R. 2 pack
Squidward Gaming 6 月 29 日 下午 10:51 
cheese
ECW Plays 6 月 1 日 上午 2:05 
THIS IS A GODSEND. brb gonna make a camo with Barrage all over
Adrian Shephard 5 月 9 日 上午 8:52 
fair
Neosun  [作者] 5 月 9 日 上午 12:43 
children this is not the comment section to be having this temper tantrum in.